Fix bugs
This commit is contained in:
parent
7ffe22f1d1
commit
fa553e9399
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@ -96,7 +96,7 @@ GameObject:
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||||||
- component: {fileID: 9027889519720641407}
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- component: {fileID: 9027889519720641407}
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- component: {fileID: 9027889519720641405}
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- component: {fileID: 9027889519720641405}
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- component: {fileID: 9027889519720641406}
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- component: {fileID: 9027889519720641406}
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- component: {fileID: 9208195110036731905}
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- component: {fileID: 6695757003080216624}
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m_Layer: 0
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m_Layer: 0
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m_Name: ChechPoint
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m_Name: ChechPoint
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m_TagString: Untagged
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m_TagString: Untagged
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@ -256,9 +256,33 @@ MonoBehaviour:
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m_StringArgument:
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m_StringArgument:
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m_BoolArgument: 0
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m_BoolArgument: 0
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m_CallState: 2
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m_CallState: 2
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- m_Target: {fileID: 9208195110036731905}
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- m_Target: {fileID: 0}
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m_TargetAssemblyTypeName: FinishController, Assembly-CSharp
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m_TargetAssemblyTypeName: FinishController, Assembly-CSharp
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m_MethodName: StartCustcene
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m_MethodName: OnFinish
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m_Mode: 1
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||||||
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m_Arguments:
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||||||
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m_ObjectArgument: {fileID: 0}
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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m_IntArgument: 0
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m_FloatArgument: 0
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m_StringArgument:
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m_BoolArgument: 0
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m_CallState: 2
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- m_Target: {fileID: 0}
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m_TargetAssemblyTypeName: CutsceneLookAt, Assembly-CSharp
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m_MethodName: StartCutscene
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||||||
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m_Mode: 1
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||||||
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m_Arguments:
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m_ObjectArgument: {fileID: 0}
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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m_IntArgument: 0
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m_FloatArgument: 0
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m_StringArgument:
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m_BoolArgument: 0
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m_CallState: 2
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- m_Target: {fileID: 6695757003080216624}
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m_TargetAssemblyTypeName: LeanTimer, Assembly-CSharp
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m_MethodName: ManualStart
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m_Mode: 1
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m_Mode: 1
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m_Arguments:
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m_Arguments:
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m_ObjectArgument: {fileID: 0}
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m_ObjectArgument: {fileID: 0}
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@ -286,7 +310,7 @@ MonoBehaviour:
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||||||
m_PersistentCalls:
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m_PersistentCalls:
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m_Calls: []
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m_Calls: []
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_timeBonus: 30
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_timeBonus: 30
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--- !u!114 &9208195110036731905
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--- !u!114 &6695757003080216624
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MonoBehaviour:
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_CorrespondingSourceObject: {fileID: 0}
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@ -295,10 +319,31 @@ MonoBehaviour:
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m_GameObject: {fileID: 9027889519720641281}
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m_GameObject: {fileID: 9027889519720641281}
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m_Enabled: 1
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: e0b87dc15c39dc746910256002341c33, type: 3}
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m_Script: {fileID: 11500000, guid: 48c9c08f9b06eea44b9b4112138f91b2, type: 3}
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m_Name:
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m_Name:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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_wheel: {fileID: 0}
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StartOnAwake: 0
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StartValue: 1
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EndValue: 0
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Time: 3
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OnUpdate:
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m_PersistentCalls:
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m_Calls: []
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OnTotalComplete:
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m_PersistentCalls:
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m_Calls:
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- m_Target: {fileID: 0}
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m_TargetAssemblyTypeName: EndGameModule, Assembly-CSharp
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m_MethodName: ShowEndMenu
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m_Mode: 6
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m_Arguments:
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m_ObjectArgument: {fileID: 0}
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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m_IntArgument: 0
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m_FloatArgument: 0
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m_StringArgument:
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||||||
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m_BoolArgument: 1
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m_CallState: 2
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--- !u!1 &9027889519819089751
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--- !u!1 &9027889519819089751
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -15798,12 +15798,11 @@ PrefabInstance:
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m_Modification:
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m_Modification:
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m_TransformParent: {fileID: 936928571943603786}
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m_TransformParent: {fileID: 936928571943603786}
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m_Modifications:
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m_Modifications:
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- target: {fileID: 9027889519290796213, guid: fd9a908ef09d42f4395b489e3926f8a4,
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- target: {fileID: 6695757003080216624, guid: fd9a908ef09d42f4395b489e3926f8a4,
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type: 3}
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type: 3}
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propertyPath: m_fontAsset
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propertyPath: OnTotalComplete.m_PersistentCalls.m_Calls.Array.data[0].m_Target
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value:
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value:
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objectReference: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee,
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objectReference: {fileID: 1878271010340801624}
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type: 2}
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- target: {fileID: 9027889519720641280, guid: fd9a908ef09d42f4395b489e3926f8a4,
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- target: {fileID: 9027889519720641280, guid: fd9a908ef09d42f4395b489e3926f8a4,
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type: 3}
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type: 3}
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propertyPath: m_RootOrder
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propertyPath: m_RootOrder
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@ -15862,160 +15861,25 @@ PrefabInstance:
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- target: {fileID: 9027889519720641281, guid: fd9a908ef09d42f4395b489e3926f8a4,
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- target: {fileID: 9027889519720641281, guid: fd9a908ef09d42f4395b489e3926f8a4,
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type: 3}
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type: 3}
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propertyPath: m_Name
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propertyPath: m_Name
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value: ChechPoint (Edited)
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value: SplineTrigger (Finish)
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 9027889519720641405, guid: fd9a908ef09d42f4395b489e3926f8a4,
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- target: {fileID: 9027889519720641405, guid: fd9a908ef09d42f4395b489e3926f8a4,
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type: 3}
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type: 3}
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propertyPath: OnCheckpointPass.m_PersistentCalls.m_Calls.Array.size
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propertyPath: OnCheckpointPass.m_PersistentCalls.m_Calls.Array.data[1].m_Target
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value: 4
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value:
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objectReference: {fileID: 0}
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objectReference: {fileID: 3734475315780293040}
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type: 3}
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propertyPath: OnCheckpointPass.m_PersistentCalls.m_Calls.Array.data[2].m_Mode
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value: 1
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objectReference: {fileID: 0}
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type: 3}
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propertyPath: OnCheckpointPass.m_PersistentCalls.m_Calls.Array.data[3].m_Mode
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 9027889519720641405, guid: fd9a908ef09d42f4395b489e3926f8a4,
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type: 3}
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propertyPath: OnCheckpointPass.m_PersistentCalls.m_Calls.Array.data[4].m_Mode
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 9027889519720641405, guid: fd9a908ef09d42f4395b489e3926f8a4,
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- target: {fileID: 9027889519720641405, guid: fd9a908ef09d42f4395b489e3926f8a4,
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type: 3}
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type: 3}
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propertyPath: OnCheckpointPass.m_PersistentCalls.m_Calls.Array.data[2].m_Target
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propertyPath: OnCheckpointPass.m_PersistentCalls.m_Calls.Array.data[2].m_Target
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value:
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value:
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objectReference: {fileID: 936928571299800189}
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objectReference: {fileID: 936928571299800189}
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type: 3}
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propertyPath: OnCheckpointPass.m_PersistentCalls.m_Calls.Array.data[3].m_Target
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value:
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objectReference: {fileID: 6695757003080216624}
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- target: {fileID: 9027889519720641405, guid: fd9a908ef09d42f4395b489e3926f8a4,
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type: 3}
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propertyPath: OnCheckpointPass.m_PersistentCalls.m_Calls.Array.data[4].m_Target
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value:
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objectReference: {fileID: 7192482667834520397}
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- target: {fileID: 9027889519720641405, guid: fd9a908ef09d42f4395b489e3926f8a4,
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type: 3}
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propertyPath: OnCheckpointPass.m_PersistentCalls.m_Calls.Array.data[2].m_CallState
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value: 2
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objectReference: {fileID: 0}
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type: 3}
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propertyPath: OnCheckpointPass.m_PersistentCalls.m_Calls.Array.data[3].m_CallState
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value: 2
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objectReference: {fileID: 0}
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type: 3}
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propertyPath: OnCheckpointPass.m_PersistentCalls.m_Calls.Array.data[4].m_CallState
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value: 2
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objectReference: {fileID: 0}
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type: 3}
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propertyPath: OnCheckpointPass.m_PersistentCalls.m_Calls.Array.data[2].m_MethodName
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value: StartCutscene
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objectReference: {fileID: 0}
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type: 3}
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||||||
propertyPath: OnCheckpointPass.m_PersistentCalls.m_Calls.Array.data[3].m_MethodName
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||||||
value: ManualStart
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||||||
objectReference: {fileID: 0}
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type: 3}
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objectReference: {fileID: 0}
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type: 3}
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||||||
propertyPath: OnCheckpointPass.m_PersistentCalls.m_Calls.Array.data[2].m_TargetAssemblyTypeName
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||||||
value: CutsceneLookAt, Assembly-CSharp
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||||||
objectReference: {fileID: 0}
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||||||
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type: 3}
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propertyPath: OnCheckpointPass.m_PersistentCalls.m_Calls.Array.data[3].m_TargetAssemblyTypeName
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||||||
value: LeanTimer, Assembly-CSharp
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objectReference: {fileID: 0}
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type: 3}
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propertyPath: OnCheckpointPass.m_PersistentCalls.m_Calls.Array.data[4].m_TargetAssemblyTypeName
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value: BNG.Grabbable, Assembly-CSharp
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objectReference: {fileID: 0}
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propertyPath: OnCheckpointPass.m_PersistentCalls.m_Calls.Array.data[2].m_Arguments.m_ObjectArgumentAssemblyTypeName
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value: UnityEngine.Object, UnityEngine
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objectReference: {fileID: 0}
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propertyPath: OnCheckpointPass.m_PersistentCalls.m_Calls.Array.data[3].m_Arguments.m_ObjectArgumentAssemblyTypeName
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value: UnityEngine.Object, UnityEngine
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objectReference: {fileID: 0}
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type: 3}
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propertyPath: OnCheckpointPass.m_PersistentCalls.m_Calls.Array.data[4].m_Arguments.m_ObjectArgumentAssemblyTypeName
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value: UnityEngine.Object, UnityEngine
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objectReference: {fileID: 0}
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propertyPath: _spline
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value:
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value:
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objectReference: {fileID: 936928571614691587}
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objectReference: {fileID: 936928571614691587}
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propertyPath: m_Enabled
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value: 1
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objectReference: {fileID: 7192482667834520397}
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EndValue: 0
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Time: 3
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OnUpdate:
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||||||
m_PersistentCalls:
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||||||
m_Calls: []
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||||||
OnTotalComplete:
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||||||
m_PersistentCalls:
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||||||
m_Calls:
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m_TargetAssemblyTypeName: EndGameModule, Assembly-CSharp
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m_Mode: 6
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m_Arguments:
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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m_IntArgument: 0
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m_FloatArgument: 0
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m_StringArgument:
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m_BoolArgument: 1
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m_CallState: 2
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--- !u!4 &8091035853936515599 stripped
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--- !u!4 &8091035853936515599 stripped
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Transform:
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Transform:
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m_CorrespondingSourceObject: {fileID: 9027889519720641280, guid: fd9a908ef09d42f4395b489e3926f8a4,
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m_CorrespondingSourceObject: {fileID: 9027889519720641280, guid: fd9a908ef09d42f4395b489e3926f8a4,
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@ -16028,24 +15892,12 @@ MonoBehaviour:
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type: 3}
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type: 3}
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m_PrefabInstance: {fileID: 936928570033203471}
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m_PrefabInstance: {fileID: 936928570033203471}
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m_GameObject: {fileID: 8091035853936515598}
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m_Name:
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--- !u!114 &8271625118250438926 stripped
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MonoBehaviour:
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|
||||||
public void StartCustcene()
|
public void OnFinish()
|
||||||
|
{
|
||||||
|
DisablePlayerMovement();
|
||||||
|
_monumentController.UnlockMonument();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DisablePlayerMovement()
|
||||||
{
|
{
|
||||||
_wheel.ForceRelease();
|
_wheel.ForceRelease();
|
||||||
_wheel.gameObject.SetActive(false);
|
_wheel.gameObject.SetActive(false);
|
||||||
_vTimerCounter.StopTimer();
|
_vTimerCounter.StopTimer();
|
||||||
_moveSides.ToggleInput(false);
|
_moveSides.ToggleInput(false);
|
||||||
_monumentController.UnlockMonument();
|
}
|
||||||
|
|
||||||
|
public void OnTimeEnd()
|
||||||
|
{
|
||||||
|
DisablePlayerMovement();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -17,11 +17,6 @@ public class GameManager : MonoBehaviour
|
||||||
{
|
{
|
||||||
public static GameManager Instance { get; private set; }
|
public static GameManager Instance { get; private set; }
|
||||||
|
|
||||||
private vTimerCounter _timerCounter;
|
|
||||||
private EndGameModule _endGameModule;
|
|
||||||
|
|
||||||
private bool _successEnd;
|
|
||||||
|
|
||||||
public UnityEvent OnGameInit;
|
public UnityEvent OnGameInit;
|
||||||
public UnityEvent OnGameStarted;
|
public UnityEvent OnGameStarted;
|
||||||
public UnityEvent OnGameEnded;
|
public UnityEvent OnGameEnded;
|
||||||
|
@ -44,16 +39,6 @@ public class GameManager : MonoBehaviour
|
||||||
InitReferences();
|
InitReferences();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnEnable()
|
|
||||||
{
|
|
||||||
_timerCounter.OnTimeEnded.AddListener(OnEndTime);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnDisable()
|
|
||||||
{
|
|
||||||
_timerCounter.OnTimeEnded.AddListener(OnEndTime);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
LeaderboardController.Instance.RefreshEntries();
|
LeaderboardController.Instance.RefreshEntries();
|
||||||
|
@ -61,9 +46,6 @@ public class GameManager : MonoBehaviour
|
||||||
|
|
||||||
private void InitReferences()
|
private void InitReferences()
|
||||||
{
|
{
|
||||||
_endGameModule = FindObjectOfType<EndGameModule>();
|
|
||||||
_timerCounter = FindObjectOfType<vTimerCounter>();
|
|
||||||
|
|
||||||
OnGameInit?.Invoke();
|
OnGameInit?.Invoke();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -83,7 +65,6 @@ public class GameManager : MonoBehaviour
|
||||||
case GameState.Ended:
|
case GameState.Ended:
|
||||||
{
|
{
|
||||||
OnGameEnded?.Invoke();
|
OnGameEnded?.Invoke();
|
||||||
_endGameModule.ShowEndMenu(_successEnd);
|
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
@ -102,20 +83,4 @@ public class GameManager : MonoBehaviour
|
||||||
_startedOnce = true;
|
_startedOnce = true;
|
||||||
TextShow.ShowTimer(3, "ÑÒÀÐÒ!", 1, null, ()=> ChangeState(GameState.Started));
|
TextShow.ShowTimer(3, "ÑÒÀÐÒ!", 1, null, ()=> ChangeState(GameState.Started));
|
||||||
}
|
}
|
||||||
|
|
||||||
[ContextMenu("Debug End")]
|
|
||||||
public void OnEndTime()
|
|
||||||
{
|
|
||||||
_successEnd = false;
|
|
||||||
ChangeState(GameState.Ended);
|
|
||||||
//BNG.SceneLoader.Instance.LoadStartScene();
|
|
||||||
}
|
|
||||||
|
|
||||||
[ContextMenu("Debug Finish")]
|
|
||||||
public void OnFinish()
|
|
||||||
{
|
|
||||||
//_successEnd = true;
|
|
||||||
//ChangeState(GameState.Ended);
|
|
||||||
BNG.SceneLoader.Instance.LoadStartScene();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
File diff suppressed because one or more lines are too long
|
@ -228,9 +228,7 @@ PlayerSettings:
|
||||||
- {fileID: 0}
|
- {fileID: 0}
|
||||||
- {fileID: 0}
|
- {fileID: 0}
|
||||||
- {fileID: 0}
|
- {fileID: 0}
|
||||||
- {fileID: -6517218471499782410, guid: 1a4c68ca72a83449f938d669337cb305, type: 2}
|
|
||||||
- {fileID: 0}
|
- {fileID: 0}
|
||||||
- {fileID: 648089955447955448, guid: ac7df53da7627c941aa8b5303dd3d14f, type: 2}
|
|
||||||
metroInputSource: 0
|
metroInputSource: 0
|
||||||
wsaTransparentSwapchain: 0
|
wsaTransparentSwapchain: 0
|
||||||
m_HolographicPauseOnTrackingLoss: 1
|
m_HolographicPauseOnTrackingLoss: 1
|
||||||
|
|
Loading…
Reference in New Issue