This commit is contained in:
r.nikolin 2023-10-19 13:08:23 +03:00
parent 7ffe22f1d1
commit fa553e9399
8 changed files with 491 additions and 506 deletions

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@ -18,9 +18,4 @@ public class CutsceneLookAt : MonoBehaviour
_animator.Play(_animation); _animator.Play(_animation);
_carier.parent = transform; _carier.parent = transform;
} }
public void EndCutscene()
{
GameManager.Instance.OnFinish();
}
} }

View File

@ -18,12 +18,22 @@ public class FinishController : MonoBehaviour
_monumentController = FindObjectOfType<MonumentController>(); _monumentController = FindObjectOfType<MonumentController>();
} }
public void StartCustcene() public void OnFinish()
{
DisablePlayerMovement();
_monumentController.UnlockMonument();
}
private void DisablePlayerMovement()
{ {
_wheel.ForceRelease(); _wheel.ForceRelease();
_wheel.gameObject.SetActive(false); _wheel.gameObject.SetActive(false);
_vTimerCounter.StopTimer(); _vTimerCounter.StopTimer();
_moveSides.ToggleInput(false); _moveSides.ToggleInput(false);
_monumentController.UnlockMonument(); }
public void OnTimeEnd()
{
DisablePlayerMovement();
} }
} }

View File

@ -17,11 +17,6 @@ public class GameManager : MonoBehaviour
{ {
public static GameManager Instance { get; private set; } public static GameManager Instance { get; private set; }
private vTimerCounter _timerCounter;
private EndGameModule _endGameModule;
private bool _successEnd;
public UnityEvent OnGameInit; public UnityEvent OnGameInit;
public UnityEvent OnGameStarted; public UnityEvent OnGameStarted;
public UnityEvent OnGameEnded; public UnityEvent OnGameEnded;
@ -44,16 +39,6 @@ public class GameManager : MonoBehaviour
InitReferences(); InitReferences();
} }
private void OnEnable()
{
_timerCounter.OnTimeEnded.AddListener(OnEndTime);
}
private void OnDisable()
{
_timerCounter.OnTimeEnded.AddListener(OnEndTime);
}
private void Start() private void Start()
{ {
LeaderboardController.Instance.RefreshEntries(); LeaderboardController.Instance.RefreshEntries();
@ -61,9 +46,6 @@ public class GameManager : MonoBehaviour
private void InitReferences() private void InitReferences()
{ {
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_timerCounter = FindObjectOfType<vTimerCounter>();
OnGameInit?.Invoke(); OnGameInit?.Invoke();
} }
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case GameState.Ended: case GameState.Ended:
{ {
OnGameEnded?.Invoke(); OnGameEnded?.Invoke();
_endGameModule.ShowEndMenu(_successEnd);
} }
break; break;
} }
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_startedOnce = true; _startedOnce = true;
TextShow.ShowTimer(3, "ÑÒÀÐÒ!", 1, null, ()=> ChangeState(GameState.Started)); TextShow.ShowTimer(3, "ÑÒÀÐÒ!", 1, null, ()=> ChangeState(GameState.Started));
} }
[ContextMenu("Debug End")]
public void OnEndTime()
{
_successEnd = false;
ChangeState(GameState.Ended);
//BNG.SceneLoader.Instance.LoadStartScene();
}
[ContextMenu("Debug Finish")]
public void OnFinish()
{
//_successEnd = true;
//ChangeState(GameState.Ended);
BNG.SceneLoader.Instance.LoadStartScene();
}
} }

File diff suppressed because one or more lines are too long

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