%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: TrailFollowMaterial m_Shader: {fileID: 201, guid: 0000000000000000f000000000000000, type: 0} m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 5 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _MainTex: m_Texture: {fileID: 2800000, guid: eabba395643bb4e388d633c8d9a4f1e8, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _InvFade: 1 m_Colors: - _Color: {r: 0, g: 0.7902098, b: 1, a: 1} - _TintColor: {r: 0.2, g: 0.9647059, b: 1, a: 0.5019608} m_BuildTextureStacks: []