%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &4865509686629684642 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4865509686629684643} - component: {fileID: 4865509686629684646} - component: {fileID: 4865509686629684641} - component: {fileID: 4865509686629684640} - component: {fileID: 4865509686629684647} - component: {fileID: 4865509686629684644} - component: {fileID: 4865509686629684645} m_Layer: 0 m_Name: Ladder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4865509686629684643 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509686629684642} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.05, y: 1.25, z: 0.05} m_Children: - {fileID: 4865509688404896780} - {fileID: 4865509686962799478} - {fileID: 4865509687918755957} - {fileID: 4865509688335454912} - {fileID: 4865509687949696347} - {fileID: 4865509687974993326} - {fileID: 4865509687267998940} - {fileID: 4865509686990231133} - {fileID: 4865509687381623428} - {fileID: 4865509687973154609} - {fileID: 4865509688097422619} - {fileID: 4865509687177713830} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4865509686629684646 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509686629684642} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &4865509686629684641 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509686629684642} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4b82e6e57b94d4647bd0ca0e48a1bb7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!136 &4865509686629684640 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509686629684642} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.5000001 m_Height: 2 m_Direction: 1 m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697} --- !u!114 &4865509686629684647 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509686629684642} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5cdea428d48e2bb488d33d5f75c39bb9, type: 3} m_Name: m_EditorClassIdentifier: BeingHeld: 0 GrabButton: 0 Grabtype: 0 GrabPhysics: 0 GrabMechanic: 1 GrabSpeed: 5 RemoteGrabbable: 0 RemoteGrabDistance: 10 ThrowForceMultiplier: 1 ThrowForceMultiplierAngular: 1.125 BreakDistance: 1 HideHandGraphics: 0 ParentToHands: 1 ParentHandModel: 0 SnapHandModel: 1 ForceDisableKinematicOnDrop: 0 CustomHandPose: 0 SecondaryGrabBehavior: 0 OtherGrabbableMustBeGrabbed: {fileID: 0} CollisionSpring: 3000 CollisionSlerp: 500 CollisionLinearMotionX: 2 CollisionLinearMotionY: 2 CollisionLinearMotionZ: 2 CollisionAngularMotionX: 2 CollisionAngularMotionY: 2 CollisionAngularMotionZ: 2 ApplyCorrectiveForce: 0 CanBeDropped: 1 CanBeSnappedToSnapZone: 0 LastGrabTime: 0 LastDropTime: 0 AddControllerVelocityOnDrop: 1 ActiveGrabPoint: {fileID: 0} SecondaryGrabbable: {fileID: 0} SecondHandLookSpeed: 40 SecondaryLookOffset: {x: 0, y: 0, z: 0} SecondaryLookAtTransform: {fileID: 0} LocalOffsetTransform: {fileID: 0} GrabPoints: [] --- !u!54 &4865509686629684644 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509686629684642} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!136 &4865509686629684645 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509686629684642} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.5000001 m_Height: 2 m_Direction: 1 m_Center: {x: 0.000000059604645, y: 0, z: 7.8} --- !u!1 &4865509686962799473 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4865509686962799478} - component: {fileID: 4865509686962799477} - component: {fileID: 4865509686962799476} - component: {fileID: 4865509686962799479} - component: {fileID: 4865509686962799434} m_Layer: 0 m_Name: LadderRung m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4865509686962799478 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509686962799473} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 3.880002} m_LocalScale: {x: 1, y: 3.5000024, z: 0.050000057} m_Children: [] m_Father: {fileID: 4865509686629684643} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &4865509686962799477 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509686962799473} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &4865509686962799476 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509686962799473} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f1b421362f6dab94ead65ca98c6043fd, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!136 &4865509686962799479 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509686962799473} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.5000001 m_Height: 2 m_Direction: 1 m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697} --- !u!114 &4865509686962799434 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509686962799473} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f023a0895b5d26549a46b1521aa5bce9, type: 3} m_Name: m_EditorClassIdentifier: BeingHeld: 0 GrabButton: 0 Grabtype: 0 GrabPhysics: 0 GrabMechanic: 0 GrabSpeed: 100 RemoteGrabbable: 0 RemoteGrabDistance: 2 ThrowForceMultiplier: 1.25 ThrowForceMultiplierAngular: 1.125 BreakDistance: 1 HideHandGraphics: 0 ParentToHands: 1 ParentHandModel: 0 SnapHandModel: 1 ForceDisableKinematicOnDrop: 0 CustomHandPose: 0 SecondaryGrabBehavior: 0 OtherGrabbableMustBeGrabbed: {fileID: 0} CollisionSpring: 3000 CollisionSlerp: 500 CollisionLinearMotionX: 2 CollisionLinearMotionY: 2 CollisionLinearMotionZ: 2 CollisionAngularMotionX: 2 CollisionAngularMotionY: 2 CollisionAngularMotionZ: 2 ApplyCorrectiveForce: 1 CanBeDropped: 1 CanBeSnappedToSnapZone: 1 LastGrabTime: 0 LastDropTime: 0 AddControllerVelocityOnDrop: 1 ActiveGrabPoint: {fileID: 0} SecondaryGrabbable: {fileID: 0} SecondHandLookSpeed: 40 SecondaryLookOffset: {x: 0, y: 0, z: 0} SecondaryLookAtTransform: {fileID: 0} LocalOffsetTransform: {fileID: 0} GrabPoints: [] --- !u!1 &4865509686990231132 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4865509686990231133} - component: {fileID: 4865509686990231120} - component: {fileID: 4865509686990231123} - component: {fileID: 4865509686990231122} - component: {fileID: 4865509686990231121} m_Layer: 0 m_Name: LadderRung (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4865509686990231133 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509686990231132} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.19999999, z: 3.880002} m_LocalScale: {x: 1, y: 3.5000024, z: 0.050000057} m_Children: [] m_Father: {fileID: 4865509686629684643} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &4865509686990231120 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509686990231132} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &4865509686990231123 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509686990231132} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f1b421362f6dab94ead65ca98c6043fd, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!136 &4865509686990231122 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509686990231132} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.5000001 m_Height: 2 m_Direction: 1 m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697} --- !u!114 &4865509686990231121 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509686990231132} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f023a0895b5d26549a46b1521aa5bce9, type: 3} m_Name: m_EditorClassIdentifier: BeingHeld: 0 GrabButton: 0 Grabtype: 0 GrabPhysics: 0 GrabMechanic: 0 GrabSpeed: 100 RemoteGrabbable: 0 RemoteGrabDistance: 2 ThrowForceMultiplier: 1.25 ThrowForceMultiplierAngular: 1.125 BreakDistance: 1 HideHandGraphics: 0 ParentToHands: 1 ParentHandModel: 0 SnapHandModel: 1 ForceDisableKinematicOnDrop: 0 CustomHandPose: 0 SecondaryGrabBehavior: 0 OtherGrabbableMustBeGrabbed: {fileID: 0} CollisionSpring: 3000 CollisionSlerp: 500 CollisionLinearMotionX: 2 CollisionLinearMotionY: 2 CollisionLinearMotionZ: 2 CollisionAngularMotionX: 2 CollisionAngularMotionY: 2 CollisionAngularMotionZ: 2 ApplyCorrectiveForce: 1 CanBeDropped: 1 CanBeSnappedToSnapZone: 1 LastGrabTime: 0 LastDropTime: 0 AddControllerVelocityOnDrop: 1 ActiveGrabPoint: {fileID: 0} SecondaryGrabbable: {fileID: 0} SecondHandLookSpeed: 40 SecondaryLookOffset: {x: 0, y: 0, z: 0} SecondaryLookAtTransform: {fileID: 0} LocalOffsetTransform: {fileID: 0} GrabPoints: [] --- !u!1 &4865509687177713825 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4865509687177713830} - component: {fileID: 4865509687177713829} - component: {fileID: 4865509687177713828} - component: {fileID: 4865509687177713831} - component: {fileID: 4865509687177713850} m_Layer: 0 m_Name: LadderRung (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4865509687177713830 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509687177713825} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0.04, y: 0.98, z: 3.880002} m_LocalScale: {x: 1, y: 3.5000024, z: 0.050000057} m_Children: [] m_Father: {fileID: 4865509686629684643} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &4865509687177713829 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509687177713825} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &4865509687177713828 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509687177713825} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f1b421362f6dab94ead65ca98c6043fd, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!136 &4865509687177713831 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509687177713825} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.5000001 m_Height: 2 m_Direction: 1 m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697} --- !u!114 &4865509687177713850 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509687177713825} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f023a0895b5d26549a46b1521aa5bce9, type: 3} m_Name: m_EditorClassIdentifier: BeingHeld: 0 GrabButton: 0 Grabtype: 0 GrabPhysics: 0 GrabMechanic: 0 GrabSpeed: 100 RemoteGrabbable: 0 RemoteGrabDistance: 2 ThrowForceMultiplier: 1.25 ThrowForceMultiplierAngular: 1.125 BreakDistance: 1 HideHandGraphics: 0 ParentToHands: 1 ParentHandModel: 0 SnapHandModel: 1 ForceDisableKinematicOnDrop: 0 CustomHandPose: 0 SecondaryGrabBehavior: 0 OtherGrabbableMustBeGrabbed: {fileID: 0} CollisionSpring: 3000 CollisionSlerp: 500 CollisionLinearMotionX: 2 CollisionLinearMotionY: 2 CollisionLinearMotionZ: 2 CollisionAngularMotionX: 2 CollisionAngularMotionY: 2 CollisionAngularMotionZ: 2 ApplyCorrectiveForce: 1 CanBeDropped: 1 CanBeSnappedToSnapZone: 1 LastGrabTime: 0 LastDropTime: 0 AddControllerVelocityOnDrop: 1 ActiveGrabPoint: {fileID: 0} SecondaryGrabbable: {fileID: 0} SecondHandLookSpeed: 40 SecondaryLookOffset: {x: 0, y: 0, z: 0} SecondaryLookAtTransform: {fileID: 0} LocalOffsetTransform: {fileID: 0} GrabPoints: [] --- !u!1 &4865509687267998943 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4865509687267998940} - component: {fileID: 4865509687267998931} - component: {fileID: 4865509687267998930} - component: {fileID: 4865509687267998941} - component: {fileID: 4865509687267998928} m_Layer: 0 m_Name: LadderRung (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4865509687267998940 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509687267998943} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.975, z: 3.880002} m_LocalScale: {x: 1, y: 3.5000024, z: 0.050000057} m_Children: [] m_Father: {fileID: 4865509686629684643} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &4865509687267998931 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509687267998943} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &4865509687267998930 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509687267998943} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f1b421362f6dab94ead65ca98c6043fd, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!136 &4865509687267998941 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509687267998943} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.5000001 m_Height: 2 m_Direction: 1 m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697} --- !u!114 &4865509687267998928 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509687267998943} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f023a0895b5d26549a46b1521aa5bce9, type: 3} m_Name: m_EditorClassIdentifier: BeingHeld: 0 GrabButton: 0 Grabtype: 0 GrabPhysics: 0 GrabMechanic: 0 GrabSpeed: 100 RemoteGrabbable: 0 RemoteGrabDistance: 2 ThrowForceMultiplier: 1.25 ThrowForceMultiplierAngular: 1.125 BreakDistance: 1 HideHandGraphics: 0 ParentToHands: 1 ParentHandModel: 0 SnapHandModel: 1 ForceDisableKinematicOnDrop: 0 CustomHandPose: 0 SecondaryGrabBehavior: 0 OtherGrabbableMustBeGrabbed: {fileID: 0} CollisionSpring: 3000 CollisionSlerp: 500 CollisionLinearMotionX: 2 CollisionLinearMotionY: 2 CollisionLinearMotionZ: 2 CollisionAngularMotionX: 2 CollisionAngularMotionY: 2 CollisionAngularMotionZ: 2 ApplyCorrectiveForce: 1 CanBeDropped: 1 CanBeSnappedToSnapZone: 1 LastGrabTime: 0 LastDropTime: 0 AddControllerVelocityOnDrop: 1 ActiveGrabPoint: {fileID: 0} SecondaryGrabbable: {fileID: 0} SecondHandLookSpeed: 40 SecondaryLookOffset: {x: 0, y: 0, z: 0} SecondaryLookAtTransform: {fileID: 0} LocalOffsetTransform: {fileID: 0} GrabPoints: [] --- !u!1 &4865509687381623431 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4865509687381623428} - component: {fileID: 4865509687381623451} - component: {fileID: 4865509687381623450} - component: {fileID: 4865509687381623429} - component: {fileID: 4865509687381623448} m_Layer: 0 m_Name: LadderRung (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4865509687381623428 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509687381623431} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.39999998, z: 3.880002} m_LocalScale: {x: 1, y: 3.5000024, z: 0.050000057} m_Children: [] m_Father: {fileID: 4865509686629684643} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &4865509687381623451 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509687381623431} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &4865509687381623450 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509687381623431} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f1b421362f6dab94ead65ca98c6043fd, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!136 &4865509687381623429 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509687381623431} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.5000001 m_Height: 2 m_Direction: 1 m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697} --- !u!114 &4865509687381623448 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509687381623431} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f023a0895b5d26549a46b1521aa5bce9, type: 3} m_Name: m_EditorClassIdentifier: BeingHeld: 0 GrabButton: 0 Grabtype: 0 GrabPhysics: 0 GrabMechanic: 0 GrabSpeed: 100 RemoteGrabbable: 0 RemoteGrabDistance: 2 ThrowForceMultiplier: 1.25 ThrowForceMultiplierAngular: 1.125 BreakDistance: 1 HideHandGraphics: 0 ParentToHands: 1 ParentHandModel: 0 SnapHandModel: 1 ForceDisableKinematicOnDrop: 0 CustomHandPose: 0 SecondaryGrabBehavior: 0 OtherGrabbableMustBeGrabbed: {fileID: 0} CollisionSpring: 3000 CollisionSlerp: 500 CollisionLinearMotionX: 2 CollisionLinearMotionY: 2 CollisionLinearMotionZ: 2 CollisionAngularMotionX: 2 CollisionAngularMotionY: 2 CollisionAngularMotionZ: 2 ApplyCorrectiveForce: 1 CanBeDropped: 1 CanBeSnappedToSnapZone: 1 LastGrabTime: 0 LastDropTime: 0 AddControllerVelocityOnDrop: 1 ActiveGrabPoint: {fileID: 0} SecondaryGrabbable: {fileID: 0} SecondHandLookSpeed: 40 SecondaryLookOffset: {x: 0, y: 0, z: 0} SecondaryLookAtTransform: {fileID: 0} LocalOffsetTransform: {fileID: 0} GrabPoints: [] --- !u!1 &4865509687918755956 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4865509687918755957} - component: {fileID: 4865509687918755912} - component: {fileID: 4865509687918755915} - component: {fileID: 4865509687918755914} - component: {fileID: 4865509687918755913} m_Layer: 0 m_Name: LadderRung (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4865509687918755957 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509687918755956} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.19999999, z: 3.880002} m_LocalScale: {x: 1, y: 3.5000024, z: 0.050000057} m_Children: [] m_Father: {fileID: 4865509686629684643} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &4865509687918755912 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509687918755956} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &4865509687918755915 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509687918755956} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f1b421362f6dab94ead65ca98c6043fd, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!136 &4865509687918755914 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509687918755956} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.5000001 m_Height: 2 m_Direction: 1 m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697} --- !u!114 &4865509687918755913 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509687918755956} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f023a0895b5d26549a46b1521aa5bce9, type: 3} m_Name: m_EditorClassIdentifier: BeingHeld: 0 GrabButton: 0 Grabtype: 0 GrabPhysics: 0 GrabMechanic: 0 GrabSpeed: 100 RemoteGrabbable: 0 RemoteGrabDistance: 2 ThrowForceMultiplier: 1.25 ThrowForceMultiplierAngular: 1.125 BreakDistance: 1 HideHandGraphics: 0 ParentToHands: 1 ParentHandModel: 0 SnapHandModel: 1 ForceDisableKinematicOnDrop: 0 CustomHandPose: 0 SecondaryGrabBehavior: 0 OtherGrabbableMustBeGrabbed: {fileID: 0} CollisionSpring: 3000 CollisionSlerp: 500 CollisionLinearMotionX: 2 CollisionLinearMotionY: 2 CollisionLinearMotionZ: 2 CollisionAngularMotionX: 2 CollisionAngularMotionY: 2 CollisionAngularMotionZ: 2 ApplyCorrectiveForce: 1 CanBeDropped: 1 CanBeSnappedToSnapZone: 1 LastGrabTime: 0 LastDropTime: 0 AddControllerVelocityOnDrop: 1 ActiveGrabPoint: {fileID: 0} SecondaryGrabbable: {fileID: 0} SecondHandLookSpeed: 40 SecondaryLookOffset: {x: 0, y: 0, z: 0} SecondaryLookAtTransform: {fileID: 0} LocalOffsetTransform: {fileID: 0} GrabPoints: [] --- !u!1 &4865509687949696346 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4865509687949696347} - component: {fileID: 4865509687949696350} - component: {fileID: 4865509687949696345} - component: {fileID: 4865509687949696344} - component: {fileID: 4865509687949696351} m_Layer: 0 m_Name: LadderRung (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4865509687949696347 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509687949696346} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.6, z: 3.880002} m_LocalScale: {x: 1, y: 3.5000024, z: 0.050000057} m_Children: [] m_Father: {fileID: 4865509686629684643} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &4865509687949696350 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509687949696346} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &4865509687949696345 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509687949696346} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f1b421362f6dab94ead65ca98c6043fd, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!136 &4865509687949696344 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509687949696346} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.5000001 m_Height: 2 m_Direction: 1 m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697} --- !u!114 &4865509687949696351 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509687949696346} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f023a0895b5d26549a46b1521aa5bce9, type: 3} m_Name: m_EditorClassIdentifier: BeingHeld: 0 GrabButton: 0 Grabtype: 0 GrabPhysics: 0 GrabMechanic: 0 GrabSpeed: 100 RemoteGrabbable: 0 RemoteGrabDistance: 2 ThrowForceMultiplier: 1.25 ThrowForceMultiplierAngular: 1.125 BreakDistance: 1 HideHandGraphics: 0 ParentToHands: 1 ParentHandModel: 0 SnapHandModel: 1 ForceDisableKinematicOnDrop: 0 CustomHandPose: 0 SecondaryGrabBehavior: 0 OtherGrabbableMustBeGrabbed: {fileID: 0} CollisionSpring: 3000 CollisionSlerp: 500 CollisionLinearMotionX: 2 CollisionLinearMotionY: 2 CollisionLinearMotionZ: 2 CollisionAngularMotionX: 2 CollisionAngularMotionY: 2 CollisionAngularMotionZ: 2 ApplyCorrectiveForce: 1 CanBeDropped: 1 CanBeSnappedToSnapZone: 1 LastGrabTime: 0 LastDropTime: 0 AddControllerVelocityOnDrop: 1 ActiveGrabPoint: {fileID: 0} SecondaryGrabbable: {fileID: 0} SecondHandLookSpeed: 40 SecondaryLookOffset: {x: 0, y: 0, z: 0} SecondaryLookAtTransform: {fileID: 0} LocalOffsetTransform: {fileID: 0} GrabPoints: [] --- !u!1 &4865509687973154608 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4865509687973154609} - component: {fileID: 4865509687973154612} - component: {fileID: 4865509687973154615} - component: {fileID: 4865509687973154614} - component: {fileID: 4865509687973154613} m_Layer: 0 m_Name: LadderRung (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4865509687973154609 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509687973154608} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.6, z: 3.880002} m_LocalScale: {x: 1, y: 3.5000024, z: 0.050000057} m_Children: [] m_Father: {fileID: 4865509686629684643} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &4865509687973154612 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509687973154608} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &4865509687973154615 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509687973154608} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f1b421362f6dab94ead65ca98c6043fd, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!136 &4865509687973154614 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509687973154608} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.5000001 m_Height: 2 m_Direction: 1 m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697} --- !u!114 &4865509687973154613 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509687973154608} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f023a0895b5d26549a46b1521aa5bce9, type: 3} m_Name: m_EditorClassIdentifier: BeingHeld: 0 GrabButton: 0 Grabtype: 0 GrabPhysics: 0 GrabMechanic: 0 GrabSpeed: 100 RemoteGrabbable: 0 RemoteGrabDistance: 2 ThrowForceMultiplier: 1.25 ThrowForceMultiplierAngular: 1.125 BreakDistance: 1 HideHandGraphics: 0 ParentToHands: 1 ParentHandModel: 0 SnapHandModel: 1 ForceDisableKinematicOnDrop: 0 CustomHandPose: 0 SecondaryGrabBehavior: 0 OtherGrabbableMustBeGrabbed: {fileID: 0} CollisionSpring: 3000 CollisionSlerp: 500 CollisionLinearMotionX: 2 CollisionLinearMotionY: 2 CollisionLinearMotionZ: 2 CollisionAngularMotionX: 2 CollisionAngularMotionY: 2 CollisionAngularMotionZ: 2 ApplyCorrectiveForce: 1 CanBeDropped: 1 CanBeSnappedToSnapZone: 1 LastGrabTime: 0 LastDropTime: 0 AddControllerVelocityOnDrop: 1 ActiveGrabPoint: {fileID: 0} SecondaryGrabbable: {fileID: 0} SecondHandLookSpeed: 40 SecondaryLookOffset: {x: 0, y: 0, z: 0} SecondaryLookAtTransform: {fileID: 0} LocalOffsetTransform: {fileID: 0} GrabPoints: [] --- !u!1 &4865509687974993321 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4865509687974993326} - component: {fileID: 4865509687974993325} - component: {fileID: 4865509687974993324} - component: {fileID: 4865509687974993327} - component: {fileID: 4865509687974993314} m_Layer: 0 m_Name: LadderRung (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4865509687974993326 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509687974993321} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.8, z: 3.880002} m_LocalScale: {x: 1, y: 3.5000024, z: 0.050000057} m_Children: [] m_Father: {fileID: 4865509686629684643} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &4865509687974993325 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509687974993321} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &4865509687974993324 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509687974993321} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f1b421362f6dab94ead65ca98c6043fd, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!136 &4865509687974993327 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509687974993321} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.5000001 m_Height: 2 m_Direction: 1 m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697} --- !u!114 &4865509687974993314 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509687974993321} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f023a0895b5d26549a46b1521aa5bce9, type: 3} m_Name: m_EditorClassIdentifier: BeingHeld: 0 GrabButton: 0 Grabtype: 0 GrabPhysics: 0 GrabMechanic: 0 GrabSpeed: 100 RemoteGrabbable: 0 RemoteGrabDistance: 2 ThrowForceMultiplier: 1.25 ThrowForceMultiplierAngular: 1.125 BreakDistance: 1 HideHandGraphics: 0 ParentToHands: 1 ParentHandModel: 0 SnapHandModel: 1 ForceDisableKinematicOnDrop: 0 CustomHandPose: 0 SecondaryGrabBehavior: 0 OtherGrabbableMustBeGrabbed: {fileID: 0} CollisionSpring: 3000 CollisionSlerp: 500 CollisionLinearMotionX: 2 CollisionLinearMotionY: 2 CollisionLinearMotionZ: 2 CollisionAngularMotionX: 2 CollisionAngularMotionY: 2 CollisionAngularMotionZ: 2 ApplyCorrectiveForce: 1 CanBeDropped: 1 CanBeSnappedToSnapZone: 1 LastGrabTime: 0 LastDropTime: 0 AddControllerVelocityOnDrop: 1 ActiveGrabPoint: {fileID: 0} SecondaryGrabbable: {fileID: 0} SecondHandLookSpeed: 40 SecondaryLookOffset: {x: 0, y: 0, z: 0} SecondaryLookAtTransform: {fileID: 0} LocalOffsetTransform: {fileID: 0} GrabPoints: [] --- !u!1 &4865509688097422618 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4865509688097422619} - component: {fileID: 4865509688097422622} - component: {fileID: 4865509688097422617} - component: {fileID: 4865509688097422616} - component: {fileID: 4865509688097422623} m_Layer: 0 m_Name: LadderRung (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4865509688097422619 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509688097422618} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.8, z: 3.880002} m_LocalScale: {x: 1, y: 3.5000024, z: 0.050000057} m_Children: [] m_Father: {fileID: 4865509686629684643} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &4865509688097422622 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509688097422618} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &4865509688097422617 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509688097422618} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f1b421362f6dab94ead65ca98c6043fd, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!136 &4865509688097422616 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509688097422618} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.5000001 m_Height: 2 m_Direction: 1 m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697} --- !u!114 &4865509688097422623 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509688097422618} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f023a0895b5d26549a46b1521aa5bce9, type: 3} m_Name: m_EditorClassIdentifier: BeingHeld: 0 GrabButton: 0 Grabtype: 0 GrabPhysics: 0 GrabMechanic: 0 GrabSpeed: 100 RemoteGrabbable: 0 RemoteGrabDistance: 2 ThrowForceMultiplier: 1.25 ThrowForceMultiplierAngular: 1.125 BreakDistance: 1 HideHandGraphics: 0 ParentToHands: 1 ParentHandModel: 0 SnapHandModel: 1 ForceDisableKinematicOnDrop: 0 CustomHandPose: 0 SecondaryGrabBehavior: 0 OtherGrabbableMustBeGrabbed: {fileID: 0} CollisionSpring: 3000 CollisionSlerp: 500 CollisionLinearMotionX: 2 CollisionLinearMotionY: 2 CollisionLinearMotionZ: 2 CollisionAngularMotionX: 2 CollisionAngularMotionY: 2 CollisionAngularMotionZ: 2 ApplyCorrectiveForce: 1 CanBeDropped: 1 CanBeSnappedToSnapZone: 1 LastGrabTime: 0 LastDropTime: 0 AddControllerVelocityOnDrop: 1 ActiveGrabPoint: {fileID: 0} SecondaryGrabbable: {fileID: 0} SecondHandLookSpeed: 40 SecondaryLookOffset: {x: 0, y: 0, z: 0} SecondaryLookAtTransform: {fileID: 0} LocalOffsetTransform: {fileID: 0} GrabPoints: [] --- !u!1 &4865509688335454915 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4865509688335454912} - component: {fileID: 4865509688335454919} - component: {fileID: 4865509688335454918} - component: {fileID: 4865509688335454913} - component: {fileID: 4865509688335454916} m_Layer: 0 m_Name: LadderRung (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4865509688335454912 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509688335454915} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.39999998, z: 3.880002} m_LocalScale: {x: 1, y: 3.5000024, z: 0.050000057} m_Children: [] m_Father: {fileID: 4865509686629684643} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &4865509688335454919 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509688335454915} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &4865509688335454918 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509688335454915} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f1b421362f6dab94ead65ca98c6043fd, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!136 &4865509688335454913 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509688335454915} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.5000001 m_Height: 2 m_Direction: 1 m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697} --- !u!114 &4865509688335454916 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509688335454915} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f023a0895b5d26549a46b1521aa5bce9, type: 3} m_Name: m_EditorClassIdentifier: BeingHeld: 0 GrabButton: 0 Grabtype: 0 GrabPhysics: 0 GrabMechanic: 0 GrabSpeed: 100 RemoteGrabbable: 0 RemoteGrabDistance: 2 ThrowForceMultiplier: 1.25 ThrowForceMultiplierAngular: 1.125 BreakDistance: 1 HideHandGraphics: 0 ParentToHands: 1 ParentHandModel: 0 SnapHandModel: 1 ForceDisableKinematicOnDrop: 0 CustomHandPose: 0 SecondaryGrabBehavior: 0 OtherGrabbableMustBeGrabbed: {fileID: 0} CollisionSpring: 3000 CollisionSlerp: 500 CollisionLinearMotionX: 2 CollisionLinearMotionY: 2 CollisionLinearMotionZ: 2 CollisionAngularMotionX: 2 CollisionAngularMotionY: 2 CollisionAngularMotionZ: 2 ApplyCorrectiveForce: 1 CanBeDropped: 1 CanBeSnappedToSnapZone: 1 LastGrabTime: 0 LastDropTime: 0 AddControllerVelocityOnDrop: 1 ActiveGrabPoint: {fileID: 0} SecondaryGrabbable: {fileID: 0} SecondHandLookSpeed: 40 SecondaryLookOffset: {x: 0, y: 0, z: 0} SecondaryLookAtTransform: {fileID: 0} LocalOffsetTransform: {fileID: 0} GrabPoints: [] --- !u!1 &4865509688404896783 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4865509688404896780} - component: {fileID: 4865509688404896771} - component: {fileID: 4865509688404896770} m_Layer: 0 m_Name: LadderPole m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4865509688404896780 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509688404896783} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 7.8} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4865509686629684643} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4865509688404896771 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509688404896783} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &4865509688404896770 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4865509688404896783} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4b82e6e57b94d4647bd0ca0e48a1bb7d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0