using System.Collections;
using System.Collections.Generic;
using UnityEngine;

[System.Serializable]
public class UIPopupPair
{
    public UIPopup Popup;
    public RectTransform MovePositon;
    public UIMagnetType UIMagnetType;
}

[System.Serializable]
public enum UIMagnetType
{
    Score,
    Time
}