using System.Collections; using System.Collections.Generic; using UnityEngine; namespace BNG { /// /// Convenience methods you can use with VRIF /// public static class ExtensionMethods { /// /// Returns true if given key is held down. Calls "InputBridge.Instance.GetControllerBindingValue(binding)" /// /// public static bool GetDown(this ControllerBinding binding) { return InputBridge.Instance.GetControllerBindingValue(binding); } } }