using System.Collections; using System.Collections.Generic; using System.Text; using UnityEngine; using UnityEngine.UI; public class CockpitUIModule : MonoBehaviour { [SerializeField] private UIPanel _previewPanel; [SerializeField] private Image _image; [SerializeField] private UITextShow _UITextShow; public void ShowInfo(Sprite image, string description) { _image.sprite = image; _previewPanel.ShowPanel(); _UITextShow.ShowSubtitle ( description, 0.1f, 5, null, () => { _previewPanel.HidePanel(); } ); } [ContextMenu("Debug subtitre")] private void DebugSubtitre() { ShowInfo(null, "Большой текст,Большой текст,Большой текст,Большой текст,Большой текст,Большой текст,Большой текст,"); } }