using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace BNG {
///
/// Convenience methods you can use with VRIF
///
public static class ExtensionMethods {
///
/// Returns true if given key is held down. Calls "InputBridge.Instance.GetControllerBindingValue(binding)"
///
///
public static bool GetDown(this ControllerBinding binding) {
return InputBridge.Instance.GetControllerBindingValue(binding);
}
}
}