using System.Collections; using System.Collections.Generic; using UnityEngine; // Sci-Fi Ship Controller. Copyright (c) 2018-2023 SCSM Pty Ltd. All rights reserved. namespace SciFiShipController { /// /// Class used for storing AI Data on a ship to be used by the state method. /// public class DemoFlyToLocationShipData : MonoBehaviour { public AIBehaviourInput.AIBehaviourType currentBehaviourType = AIBehaviourInput.AIBehaviourType.CustomSeekArrival; } }