using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class UIPopup : MonoBehaviour
{
    [SerializeField]
    private TMPro.TextMeshProUGUI _text;

    public string Prefix;
    public string Postfix;

    public void Init(string message)
    {
        _text.SetText(Prefix + message + Postfix);
    }
}