%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: M_White_Building_19 m_Shader: {fileID: 4800000, guid: abc00000000011261905306325730634, type: 3} m_ShaderKeywords: m_LightmapFlags: 4 m_EnableInstancingVariants: 1 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - Material_Texture2D_0: m_Texture: {fileID: 2800000, guid: abc00000000003974640180879406049, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - Material_Texture2D_1: m_Texture: {fileID: 2800000, guid: abc00000000017990481578478986555, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - Material_Texture2D_2: m_Texture: {fileID: 2800000, guid: abc00000000015132640892852910463, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - Material_Texture2D_3: m_Texture: {fileID: 2800000, guid: abc00000000006989098377001639501, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - Material_Texture2D_4: m_Texture: {fileID: 2800000, guid: abc00000000009730301720069975683, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: - _DstBlend: 0 - _SrcBlend: 1 - _UVSec: 0 - _ZWrite: 1 m_Colors: - View_BufferSizeAndInvSize: {r: 1920, g: 1080, b: 0.00052, a: 0.00092} - _Color: {r: 0.8, g: 0.8, b: 0.8, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}