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positiveYawInputAxisName: Xbox One LS Horizontal negativeYawInputAxisName: Horizontal positiveRollInputAxisName: Xbox One RS Horizontal negativeRollInputAxisName: Horizontal primaryFireInputAxisName: Fire1 secondaryFireInputAxisName: Fire2 dockingInputAxisName: Dock invertHorizontalInputAxis: 0 invertVerticalInputAxis: 0 invertLongitudinalInputAxis: 0 invertPitchInputAxis: 0 invertYawInputAxis: 0 invertRollInputAxis: 0 isPositiveHorizontalInputAxisValid: 1 isNegativeHorizontalInputAxisValid: 1 isPositiveVerticalInputAxisValid: 0 isNegativeVerticalInputAxisValid: 1 isPositiveLongitudinalInputAxisValid: 0 isNegativeLongitudinalInputAxisValid: 1 isPositivePitchInputAxisValid: 0 isNegativePitchInputAxisValid: 1 isPositiveYawInputAxisValid: 0 isNegativeYawInputAxisValid: 1 isPositiveRollInputAxisValid: 0 isNegativeRollInputAxisValid: 1 isPrimaryFireInputAxisValid: 1 isSecondaryFireInputAxisValid: 1 isDockingInputAxisValid: 0 isMouseForPitchEnabledLIS: 0 isMouseForYawEnabledLIS: 0 pitchSensitivityLIS: 0.5 yawSensitivityLIS: 0.5 pitchDeadzoneLIS: 0.05 yawDeadzoneLIS: 0.05 isOVRInputUpdatedIfRequired: 0 ovrHorizontalInputType: 0 ovrVerticalInputType: 1 ovrLongitudinalInputType: 2 ovrPitchInputType: 2 ovrYawInputType: 2 ovrRollInputType: 2 positiveHorizontalInputOVR: 0 negativeHorizontalInputOVR: 0 positiveVerticalInputOVR: 1 negativeVerticalInputOVR: 0 positiveLongitudinalInputOVR: 8 negativeLongitudinalInputOVR: 2 positivePitchInputOVR: 1 negativePitchInputOVR: 0 positiveYawInputOVR: 2 negativeYawInputOVR: 0 positiveRollInputOVR: 4 negativeRollInputOVR: 0 primaryFireInputOVR: 8192 secondaryFireInputOVR: 2 dockingInputOVR: 0 positiveHorizontalInputActionIdUIS: positiveVerticalInputActionIdUIS: positiveLongitudinalInputActionIdUIS: positivePitchInputActionIdUIS: positiveYawInputActionIdUIS: positiveRollInputActionIdUIS: primaryFireInputActionIdUIS: secondaryFireInputActionIdUIS: dockingInputActionIdUIS: quitInputActionIdUIS: QuitApp positiveHorizontalInputActionDataSlotUIS: 0 positiveVerticalInputActionDataSlotUIS: 0 positiveLongitudinalInputActionDataSlotUIS: 0 positivePitchInputActionDataSlotUIS: 0 positiveYawInputActionDataSlotUIS: 0 positiveRollInputActionDataSlotUIS: 0 primaryFireInputActionDataSlotUIS: 0 secondaryFireInputActionDataSlotUIS: 0 dockingInputActionDataSlotUIS: 0 isMouseForPitchEnabledUIS: 0 isMouseForYawEnabledUIS: 0 pitchSensitivityUIS: 0.5 yawSensitivityUIS: 0.5 pitchDeadzoneUIS: 0.05 yawDeadzoneUIS: 0.05 rewiredPlayerNumber: 1 positiveHorizontalInputActionId: 3 negativeHorizontalInputActionId: 1 positiveVerticalInputActionId: 2 negativeVerticalInputActionId: 4 positiveLongitudinalInputActionId: 4 negativeLongitudinalInputActionId: 3 positivePitchInputActionId: 5 negativePitchInputActionId: 3 positiveYawInputActionId: 6 negativeYawInputActionId: 2 positiveRollInputActionId: 7 negativeRollInputActionId: 8 primaryFireInputActionId: 10 secondaryFireInputActionId: 11 dockingInputActionId: -1 viveHorizontalInputType: 0 viveVerticalInputType: 2 viveLongitudinalInputType: 0 vivePitchInputType: 2 viveYawInputType: 2 viveRollInputType: 2 viveHorizontalRoleType: 3 viveVerticalRoleType: 0 viveLongitudinalRoleType: 2 vivePitchRoleType: 0 viveYawRoleType: 0 viveRollRoleType: 0 vivePrimaryFireRoleType: 2 viveSecondaryFireRoleType: 2 viveDockingRoleType: 2 positiveHorizontalInputRoleId: 2 negativeHorizontalInputRoleId: 0 positiveVerticalInputRoleId: 1 negativeVerticalInputRoleId: 0 positiveLongitudinalInputRoleId: 0 negativeLongitudinalInputRoleId: 0 positivePitchInputRoleId: 1 negativePitchInputRoleId: 0 positiveYawInputRoleId: 1 negativeYawInputRoleId: 0 positiveRollInputRoleId: 1 negativeRollInputRoleId: 0 primaryFireInputRoleId: 0 secondaryFireInputRoleId: 1 dockingInputRoleId: 0 positiveHorizontalInputCtrlVive: 0 negativeHorizontalInputCtrlVive: 0 positiveVerticalInputCtrlVive: 2 negativeVerticalInputCtrlVive: 0 positiveLongitudinalInputCtrlVive: 0 negativeLongitudinalInputCtrlVive: 0 positivePitchInputCtrlVive: 1 negativePitchInputCtrlVive: 0 positiveYawInputCtrlVive: 0 negativeYawInputCtrlVive: 0 positiveRollInputCtrlVive: 2 negativeRollInputCtrlVive: 0 primaryFireInputCtrlVive: 13 secondaryFireInputCtrlVive: 8 dockingInputCtrlVive: 0 customPlayerInputList: [] isCustomPlayerInputListExpanded: 0 horizontalShowInEditor: 0 verticalShowInEditor: 0 longitudinalShowInEditor: 0 pitchShowInEditor: 0 yawShowInEditor: 0 rollShowInEditor: 0 primaryFireShowInEditor: 0 secondaryFireShowInEditor: 0 dockingShowInEditor: 0 rumbleShowInEditor: 0 onscreenControlsShowInEditor: 0 customPlayerInputsShowInEditor: 0 primaryFireCanBeHeld: 1 secondaryFireCanBeHeld: 1