using UnityEngine; using System.Collections; namespace CurvedUI { public class CUI_TMPChecker : MonoBehaviour { #pragma warning disable 0649 [SerializeField] GameObject testMsg; [SerializeField] GameObject enabledMsg; [SerializeField] GameObject disabledMsg; #pragma warning restore 0649 // Use this for initialization void Start() { testMsg.gameObject.SetActive(false); #if CURVEDUI_TMP || TMP_PRESENT enabledMsg.gameObject.SetActive(true); disabledMsg.gameObject.SetActive(false); #else enabledMsg.gameObject.SetActive(false); disabledMsg.gameObject.SetActive(true); #endif } } }