%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1282233564043559821
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1282233564043559858}
  - component: {fileID: 1282233564043559857}
  - component: {fileID: 1282233564043559856}
  m_Layer: 0
  m_Name: Bullet
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1282233564043559858
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1282233564043559821}
  m_LocalRotation: {x: -0.0000001490116, y: 2.7599278e-18, z: -7.05315e-18, w: 1}
  m_LocalPosition: {x: 0, y: 24.175, z: 0}
  m_LocalScale: {x: 0.9090909, y: 50.02231, z: 0.9090911}
  m_Children: []
  m_Father: {fileID: 6046307805225559605}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
--- !u!33 &1282233564043559857
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1282233564043559821}
  m_Mesh: {fileID: 4300000, guid: 139d0416d0914364c82279c96d0dad03, type: 2}
--- !u!23 &1282233564043559856
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1282233564043559821}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: fc69318049f082042bb7eb4cecce83e9, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!1 &1282233564343834547
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1282233564343834544}
  - component: {fileID: 1282233564343834551}
  - component: {fileID: 1282233564343834550}
  m_Layer: 0
  m_Name: Bullet (2)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1282233564343834544
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1282233564343834547}
  m_LocalRotation: {x: -0.0000001490116, y: 2.7599278e-18, z: -7.05315e-18, w: 1}
  m_LocalPosition: {x: 0, y: -0.89289343, z: 0}
  m_LocalScale: {x: 0.27272728, y: 1, z: 0.27272737}
  m_Children: []
  m_Father: {fileID: 6046307805225559605}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
--- !u!33 &1282233564343834551
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1282233564343834547}
  m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &1282233564343834550
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1282233564343834547}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: f4d1c14f9d7087643856f2c5965d05f7, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!1 &1282233564399203881
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1282233564399203886}
  - component: {fileID: 1282233564399203887}
  - component: {fileID: -7938837432069442045}
  - component: {fileID: 8327726033500588070}
  - component: {fileID: 1349480634873075458}
  - component: {fileID: -681468817918201542}
  m_Layer: 0
  m_Name: RifleShellEmpty
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1282233564399203886
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1282233564399203881}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 6046307805225559605}
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!136 &1282233564399203887
CapsuleCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1282233564399203881}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  m_Radius: 0.005
  m_Height: 0.025
  m_Direction: 1
  m_Center: {x: 0, y: 0.0125, z: 0}
--- !u!54 &-7938837432069442045
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1282233564399203881}
  serializedVersion: 2
  m_Mass: 1
  m_Drag: 0
  m_AngularDrag: 0.05
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 0
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!114 &8327726033500588070
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1282233564399203881}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: c575c9380b9d239499fadf100ef2800b, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  CollisionAudio: {fileID: 8300000, guid: ba9840947c7ac514bb44b20a444375b6, type: 3}
  MinimumVolume: 0.25
  MaximumVolume: 1
  RecentlyPlayedSound: 0
  LastRelativeVelocity: 0
--- !u!82 &1349480634873075458
AudioSource:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1282233564399203881}
  m_Enabled: 1
  serializedVersion: 4
  OutputAudioMixerGroup: {fileID: 0}
  m_audioClip: {fileID: 8300000, guid: ba9840947c7ac514bb44b20a444375b6, type: 3}
  m_PlayOnAwake: 0
  m_Volume: 0.1
  m_Pitch: 1
  Loop: 0
  Mute: 0
  Spatialize: 0
  SpatializePostEffects: 0
  Priority: 128
  DopplerLevel: 1
  MinDistance: 1
  MaxDistance: 500
  Pan2D: 0
  rolloffMode: 0
  BypassEffects: 0
  BypassListenerEffects: 0
  BypassReverbZones: 0
  rolloffCustomCurve:
    serializedVersion: 2
    m_Curve:
    - serializedVersion: 3
      time: 0
      value: 1
      inSlope: 0
      outSlope: 0
      tangentMode: 0
      weightedMode: 0
      inWeight: 0.33333334
      outWeight: 0.33333334
    - serializedVersion: 3
      time: 1
      value: 0
      inSlope: 0
      outSlope: 0
      tangentMode: 0
      weightedMode: 0
      inWeight: 0.33333334
      outWeight: 0.33333334
    m_PreInfinity: 2
    m_PostInfinity: 2
    m_RotationOrder: 4
  panLevelCustomCurve:
    serializedVersion: 2
    m_Curve:
    - serializedVersion: 3
      time: 0
      value: 1
      inSlope: 0
      outSlope: 0
      tangentMode: 0
      weightedMode: 0
      inWeight: 0.33333334
      outWeight: 0.33333334
    m_PreInfinity: 2
    m_PostInfinity: 2
    m_RotationOrder: 4
  spreadCustomCurve:
    serializedVersion: 2
    m_Curve:
    - serializedVersion: 3
      time: 0
      value: 0
      inSlope: 0
      outSlope: 0
      tangentMode: 0
      weightedMode: 0
      inWeight: 0.33333334
      outWeight: 0.33333334
    m_PreInfinity: 2
    m_PostInfinity: 2
    m_RotationOrder: 4
  reverbZoneMixCustomCurve:
    serializedVersion: 2
    m_Curve:
    - serializedVersion: 3
      time: 0
      value: 1
      inSlope: 0
      outSlope: 0
      tangentMode: 0
      weightedMode: 0
      inWeight: 0.33333334
      outWeight: 0.33333334
    m_PreInfinity: 2
    m_PostInfinity: 2
    m_RotationOrder: 4
--- !u!114 &-681468817918201542
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1282233564399203881}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 5cdea428d48e2bb488d33d5f75c39bb9, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  BeingHeld: 0
  GrabButton: 0
  Grabtype: 0
  GrabPhysics: 1
  GrabMechanic: 1
  GrabSpeed: 7.5
  RemoteGrabbable: 0
  RemoteGrabDistance: 1
  ThrowForceMultiplier: 2
  ThrowForceMultiplierAngular: 1.5
  BreakDistance: 1
  HideHandGraphics: 0
  ParentToHands: 1
  ParentHandModel: 0
  CustomHandPose: 0
  SecondaryGrabBehavior: 0
  OtherGrabbableMustBeGrabbed: {fileID: 0}
  CollisionSpring: 3000
  CollisionSlerp: 500
  CanBeDropped: 1
  CanBeSnappedToSnapZone: 1
  LastGrabTime: 0
  LastDropTime: 0
  AddControllerVelocityOnDrop: 1
  SecondaryGrabbable: {fileID: 0}
  SecondHandLookSpeed: 40
  SecondaryLookOffset: {x: 0, y: 0, z: 0}
  SecondaryLookAtTransform: {fileID: 0}
  LocalOffsetTransform: {fileID: 0}
  MirrorOffsetForOtherHand: 1
  GrabPoints: []
--- !u!1 &1282233565998157087
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1282233565998157084}
  - component: {fileID: 1282233565998157059}
  - component: {fileID: 1282233565998157058}
  m_Layer: 0
  m_Name: Capsule
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!4 &1282233565998157084
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1282233565998157087}
  m_LocalRotation: {x: -0.0000001490116, y: 2.7599278e-18, z: -7.05315e-18, w: 1}
  m_LocalPosition: {x: 0, y: 49.6, z: 0}
  m_LocalScale: {x: 0.75, y: 11.40329, z: 0.8181818}
  m_Children: []
  m_Father: {fileID: 6046307805225559605}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1282233565998157059
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1282233565998157087}
  m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &1282233565998157058
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1282233565998157087}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 5630dc096eda4ef40a62570257f9bb7d, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!1 &6046307805225559602
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6046307805225559605}
  - component: {fileID: 6046307805225559606}
  - component: {fileID: 6046307805225559607}
  m_Layer: 0
  m_Name: GFX
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6046307805225559605
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6046307805225559602}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0, y: -0.00676, z: 0}
  m_LocalScale: {x: 0.011, y: 0.0008769418, z: 0.011000015}
  m_Children:
  - {fileID: 1282233565998157084}
  - {fileID: 1282233564043559858}
  - {fileID: 1282233564343834544}
  m_Father: {fileID: 1282233564399203886}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &6046307805225559606
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6046307805225559602}
  m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &6046307805225559607
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6046307805225559602}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: fc69318049f082042bb7eb4cecce83e9, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0