rabidus-test/Assets/Amazing Assets/Advanced Dissolve/Editor/Property Drawers/AdvancedDissolvePositiveFlo...

28 lines
801 B
C#

using UnityEngine;
using UnityEditor;
namespace AmazingAssets.AdvancedDissolveEditor
{
class AdvancedDissolvePositiveFloatDrawer : MaterialPropertyDrawer
{
public override void OnGUI(Rect position, MaterialProperty prop, string label, UnityEditor.MaterialEditor editor)
{
float value = prop.floatValue;
EditorGUI.BeginChangeCheck();
EditorGUI.showMixedValue = prop.hasMixedValue;
// Show the toggle control
value = EditorGUI.FloatField(position, label, value);
EditorGUI.showMixedValue = false;
if (EditorGUI.EndChangeCheck())
{
// Set the new value if it has changed
prop.floatValue = value < 0 ? 0 : value;
}
}
}
}