rabidus-test/Assets/Amazing Assets/Advanced Dissolve/Editor/Property Drawers/AdvancedDissolveToggleFloat...

28 lines
793 B
C#

using UnityEngine;
using UnityEditor;
namespace AmazingAssets.AdvancedDissolveEditor
{
class AdvancedDissolveToggleFloatDrawer : MaterialPropertyDrawer
{
public override void OnGUI(Rect position, MaterialProperty prop, string label, UnityEditor.MaterialEditor editor)
{
bool value = prop.floatValue > 0.5f;
EditorGUI.BeginChangeCheck();
EditorGUI.showMixedValue = prop.hasMixedValue;
// Show the toggle control
value = EditorGUI.Toggle(position, label, value);
EditorGUI.showMixedValue = false;
if (EditorGUI.EndChangeCheck())
{
// Set the new value if it has changed
prop.floatValue = value ? 1 : 0;
}
}
}
}