rabidus-test/Assets/Amazing Assets/Advanced Dissolve/Editor/Utilities/AdvancedDissolveUtilites.cs

265 lines
16 KiB
C#

using System.Collections;
using System.Collections.Generic;
using System.IO;
using UnityEngine;
using UnityEditor;
using AmazingAssets.AdvancedDissolve;
namespace AmazingAssets.AdvancedDissolveEditor
{
static public class Utilities
{
public enum RenderPipeline { BuiltIn, Universal, HighDefinition }
static string assetInstallationPath;
static public string GetPathToTheAssetInstallationtFolder()
{
if (string.IsNullOrEmpty(assetInstallationPath) || File.Exists(assetInstallationPath) == false)
{
string[] assets = AssetDatabase.FindAssets("Utilites", null);
if (assets != null && assets.Length > 0)
{
for (int i = 0; i < assets.Length; i++)
{
if (string.IsNullOrEmpty(assets[i]) == false)
{
string filePath = AssetDatabase.GUIDToAssetPath(assets[i]);
if (filePath.Contains("Amazing Assets") &&
filePath.Contains("Advanced Dissolve") &&
filePath.Contains("Editor") &&
filePath.Contains("Utilites") &&
filePath.Contains("Utilites.cs"))
{
assetInstallationPath = Path.GetDirectoryName(Path.GetDirectoryName(Path.GetDirectoryName(filePath)));
}
}
}
}
}
return assetInstallationPath;
}
static public void StringToKeywords(string label,
out AdvancedDissolve.AdvancedDissolveKeywords.State state,
out AdvancedDissolve.AdvancedDissolveKeywords.CutoutStandardSource cutoutStandardSource,
out AdvancedDissolve.AdvancedDissolveKeywords.CutoutStandardSourceMapsMappingType cutoutStandardSourceMapsMappingType,
out AdvancedDissolve.AdvancedDissolveKeywords.CutoutGeometricType cutoutGeometricType,
out AdvancedDissolve.AdvancedDissolveKeywords.CutoutGeometricCount cutoutGeometricCount,
out AdvancedDissolve.AdvancedDissolveKeywords.EdgeBaseSource edgeBaseSource,
out AdvancedDissolve.AdvancedDissolveKeywords.EdgeAdditionalColorSource edgeAdditionalColorSource,
out AdvancedDissolve.AdvancedDissolveKeywords.EdgeUVDistortionSource edgeUVDistortionSource,
out AdvancedDissolve.AdvancedDissolveKeywords.GlobalControlID globalControlID)
{
state = (AdvancedDissolveKeywords.State)0;
cutoutStandardSource = (AdvancedDissolve.AdvancedDissolveKeywords.CutoutStandardSource)0;
cutoutStandardSourceMapsMappingType = (AdvancedDissolve.AdvancedDissolveKeywords.CutoutStandardSourceMapsMappingType)0;
cutoutGeometricType = (AdvancedDissolve.AdvancedDissolveKeywords.CutoutGeometricType)0;
cutoutGeometricCount = (AdvancedDissolve.AdvancedDissolveKeywords.CutoutGeometricCount)0;
edgeBaseSource = (AdvancedDissolve.AdvancedDissolveKeywords.EdgeBaseSource)0;
edgeAdditionalColorSource = (AdvancedDissolve.AdvancedDissolveKeywords.EdgeAdditionalColorSource)0;
edgeUVDistortionSource = (AdvancedDissolve.AdvancedDissolveKeywords.EdgeUVDistortionSource)0;
globalControlID = (AdvancedDissolve.AdvancedDissolveKeywords.GlobalControlID)0;
if (string.IsNullOrEmpty(label) == false)
{
string[] info = label.Split(',');
if (info.Length == 9)
{
int index = 0;
int iOut;
if (int.TryParse(info[index++], out iOut)) state = (AdvancedDissolve.AdvancedDissolveKeywords.State)iOut;
if (int.TryParse(info[index++], out iOut)) cutoutStandardSource = (AdvancedDissolve.AdvancedDissolveKeywords.CutoutStandardSource)iOut;
if (int.TryParse(info[index++], out iOut)) cutoutStandardSourceMapsMappingType = (AdvancedDissolve.AdvancedDissolveKeywords.CutoutStandardSourceMapsMappingType)iOut;
if (int.TryParse(info[index++], out iOut)) cutoutGeometricType = (AdvancedDissolve.AdvancedDissolveKeywords.CutoutGeometricType)iOut;
if (int.TryParse(info[index++], out iOut)) cutoutGeometricCount = (AdvancedDissolve.AdvancedDissolveKeywords.CutoutGeometricCount)iOut;
if (int.TryParse(info[index++], out iOut)) edgeBaseSource = (AdvancedDissolve.AdvancedDissolveKeywords.EdgeBaseSource)iOut;
if (int.TryParse(info[index++], out iOut)) edgeAdditionalColorSource = (AdvancedDissolve.AdvancedDissolveKeywords.EdgeAdditionalColorSource)iOut;
if (int.TryParse(info[index++], out iOut)) edgeUVDistortionSource = (AdvancedDissolve.AdvancedDissolveKeywords.EdgeUVDistortionSource)iOut;
if (int.TryParse(info[index++], out iOut)) globalControlID = (AdvancedDissolve.AdvancedDissolveKeywords.GlobalControlID)iOut;
}
}
}
static public string KeywordsToString(Material material)
{
AdvancedDissolve.AdvancedDissolveKeywords.State state;
AdvancedDissolve.AdvancedDissolveKeywords.CutoutStandardSource cutoutStandardSource;
AdvancedDissolve.AdvancedDissolveKeywords.CutoutStandardSourceMapsMappingType cutoutStandardSourceMapsMappingType;
AdvancedDissolve.AdvancedDissolveKeywords.CutoutGeometricType cutoutGeometricType;
AdvancedDissolve.AdvancedDissolveKeywords.CutoutGeometricCount cutoutGeometricCount;
AdvancedDissolve.AdvancedDissolveKeywords.EdgeBaseSource edgeBaseSource;
AdvancedDissolve.AdvancedDissolveKeywords.EdgeAdditionalColorSource edgeAdditionalColorSource;
AdvancedDissolve.AdvancedDissolveKeywords.EdgeUVDistortionSource edgeUVDistortionSource;
AdvancedDissolve.AdvancedDissolveKeywords.GlobalControlID globalControlID;
AdvancedDissolve.AdvancedDissolveKeywords.GetKeywords(material, out state, out cutoutStandardSource, out cutoutStandardSourceMapsMappingType, out cutoutGeometricType, out cutoutGeometricCount, out edgeBaseSource, out edgeAdditionalColorSource, out edgeUVDistortionSource, out globalControlID);
return string.Format("{0},{1},{2},{3},{4},{5},{6},{7},{8}", (int)state, (int)cutoutStandardSource, (int)cutoutStandardSourceMapsMappingType, (int)cutoutGeometricType, (int)cutoutGeometricCount, (int)edgeBaseSource, (int)edgeAdditionalColorSource, (int)edgeUVDistortionSource, (int)globalControlID);
}
static public RenderPipeline GetProjectRenderPipeline()
{
if (UnityEngine.Rendering.GraphicsSettings.renderPipelineAsset == null)
return RenderPipeline.BuiltIn;
else if (UnityEngine.Rendering.GraphicsSettings.renderPipelineAsset.name.Contains("Universal") || UnityEngine.Rendering.GraphicsSettings.renderPipelineAsset.name.Contains("URP"))
return RenderPipeline.Universal;
else
return RenderPipeline.HighDefinition;
}
static public bool IsShaderAdvancedDissolve(Shader shader, out bool isBaked)
{
bool isAdvancedDissolveShader = false;
isBaked = false;
if (shader != null)
{
for (int i = 0; i < ShaderUtil.GetPropertyCount(shader); i++)
{
if (isAdvancedDissolveShader == false && ShaderUtil.GetPropertyName(shader, i) == "_AdvancedDissolveCutoutStandardClip")
isAdvancedDissolveShader = true;
if(ShaderUtil.GetPropertyName(shader, i) == "_AdvancedDissolveBakedKeywords")
{
isBaked = string.IsNullOrEmpty(ShaderUtil.GetPropertyDescription(shader, i).Trim()) ? false : true;
}
}
}
return isAdvancedDissolveShader;
}
static public void CreategeometricCutoutControllerscripWithObjects(Material material, AdvancedDissolve.AdvancedDissolveKeywords.GlobalControlID globalControlID, AdvancedDissolve.AdvancedDissolveKeywords.CutoutGeometricType cutoutGeometricType, AdvancedDissolve.AdvancedDissolveKeywords.CutoutGeometricCount cutoutGeometricCount)
{
GameObject parentScriptObject = new GameObject();
Undo.RegisterCreatedObjectUndo(parentScriptObject, "Created Controller Script");
parentScriptObject.transform.position = Vector3.zero;
AdvancedDissolveGeometricCutoutController controllerScript = parentScriptObject.AddComponent<AdvancedDissolveGeometricCutoutController>();
controllerScript.type = cutoutGeometricType;
controllerScript.count = cutoutGeometricCount;
controllerScript.globalControlID = globalControlID;
if (globalControlID == AdvancedDissolveKeywords.GlobalControlID.None)
controllerScript.materials = new List<Material>() { material };
//Name
controllerScript.gameObject.name = "AD Geometric Cutout Controller";
switch (cutoutGeometricType)
{
case AdvancedDissolveKeywords.CutoutGeometricType.None:
break;
case AdvancedDissolveKeywords.CutoutGeometricType.XYZAxis:
{
GameObject geometricObject = CreateGeometricCutoutTargetObject(parentScriptObject.transform, "Pivot Point", Vector3.zero, Quaternion.identity, Vector3.one, false);
controllerScript.xyzRollout = 1;
controllerScript.xyzPivotPointTransform = geometricObject.transform;
}
break;
case AdvancedDissolveKeywords.CutoutGeometricType.Plane:
{
Vector3[] position = new Vector3[] { new Vector3(0, 0, 3), new Vector3(0, 0, -3), new Vector3(3, 0, 0), new Vector3(-3, 0, 0) };
Vector3[] rotation = new Vector3[] { new Vector3(-90, 0, 0), new Vector3(90, 0, 0), new Vector3(0, 0, 90), new Vector3(0, 0, -90) };
for (int i = 0; i < (int)cutoutGeometricCount + 1; i++)
{
GameObject geometricObject = CreateGeometricCutoutTargetObject(parentScriptObject.transform, "Target (" + (i + 1) + ")", position[i], Quaternion.Euler(rotation[i]), Vector3.one, false);
controllerScript.SetTargetStartPointTransform((AdvancedDissolveKeywords.CutoutGeometricCount)i, geometricObject.transform);
}
}
break;
case AdvancedDissolveKeywords.CutoutGeometricType.Sphere:
{
Vector3[] position = new Vector3[] { new Vector3(0, 0, 3), new Vector3(0, 0, -3), new Vector3(3, 0, 0), new Vector3(-3, 0, 0) };
for (int i = 0; i < (int)cutoutGeometricCount + 1; i++)
{
GameObject geometricObject = CreateGeometricCutoutTargetObject(parentScriptObject.transform, "Target (" + (i + 1) + ")", position[i], Quaternion.identity, Vector3.one, false);
controllerScript.SetTargetStartPointTransform((AdvancedDissolveKeywords.CutoutGeometricCount)i, geometricObject.transform);
controllerScript.SetTargetRadius((AdvancedDissolveKeywords.CutoutGeometricCount)i, 2);
}
}
break;
case AdvancedDissolveKeywords.CutoutGeometricType.Cube:
{
Vector3[] position = new Vector3[] { new Vector3(0, 0, 3), new Vector3(0, 0, -3), new Vector3(3, 0, 0), new Vector3(-3, 0, 0) };
for (int i = 0; i < (int)cutoutGeometricCount + 1; i++)
{
GameObject geometricObject = CreateGeometricCutoutTargetObject(parentScriptObject.transform, "Target (" + (i + 1) + ")", position[i], Quaternion.identity, Vector3.one * 2, false);
controllerScript.SetTargetStartPointTransform((AdvancedDissolveKeywords.CutoutGeometricCount)i, geometricObject.transform);
controllerScript.SetTargetRadius((AdvancedDissolveKeywords.CutoutGeometricCount)i, 2);
}
}
break;
case AdvancedDissolveKeywords.CutoutGeometricType.Capsule:
case AdvancedDissolveKeywords.CutoutGeometricType.ConeSmooth:
{
Vector3[] positionStart = new Vector3[] { new Vector3(3, 0, 3), new Vector3(3, 0, -3), new Vector3(3, 0, -1), new Vector3(-3, 0, -1) };
Vector3[] positionEnd = new Vector3[] { new Vector3(-3, 0, 3), new Vector3(-3, 0, -3), new Vector3(3, 0, 1), new Vector3(-3, 0, 1) };
for (int i = 0; i < (int)cutoutGeometricCount + 1; i++)
{
GameObject geometricObjectStart = CreateGeometricCutoutTargetObject(parentScriptObject.transform, "Target (" + (i + 1) + ") Start", positionStart[i], Quaternion.identity, Vector3.one, false);
controllerScript.SetTargetStartPointTransform((AdvancedDissolveKeywords.CutoutGeometricCount)i, geometricObjectStart.transform);
GameObject geometricObjectEnd = CreateGeometricCutoutTargetObject(parentScriptObject.transform, "Target (" + (i + 1) + ") End", positionEnd[i], Quaternion.identity, Vector3.one, false);
controllerScript.SetTargetEndPointTransform((AdvancedDissolveKeywords.CutoutGeometricCount)i, geometricObjectEnd.transform);
controllerScript.SetTargetRadius((AdvancedDissolveKeywords.CutoutGeometricCount)i, 0.5f + ((i == 0 || i == 1) ? 0.5f : 0));
}
}
break;
default:
break;
}
SceneView.RepaintAll();
}
static public GameObject CreateGeometricCutoutTargetObject(Transform parent, string name, Vector3 position, Quaternion rotation, Vector3 scale, bool registerUndo)
{
GameObject geometricObject = new GameObject(name);
if(registerUndo)
Undo.RegisterCreatedObjectUndo(geometricObject, "Created Geometric Object");
geometricObject.transform.SetParent(parent);
geometricObject.transform.localPosition = position;
geometricObject.transform.localRotation = rotation;
geometricObject.transform.localScale = scale;
if(AdvancedDissolveController.collection != null)
{
for (int i = 0; i < AdvancedDissolveController.collection.Count; i++)
{
if (AdvancedDissolveController.collection[i] != null)
AdvancedDissolveController.collection[i].ForceUpdateShaderData();
}
}
return geometricObject;
}
}
}