rabidus-test/Assets/Plugins/QFSW/Quantum Console/Source/Extras/ScreenCommands.cs

73 lines
2.6 KiB
C#

using System.Collections.Generic;
using UnityEngine;
namespace QFSW.QC.Extras
{
public static class ScreenCommands
{
[Command("fullscreen", "fullscreen state of the application.")]
private static bool Fullscreen
{
get => Screen.fullScreen;
set => Screen.fullScreen = value;
}
[Command("screen-dpi", "dpi of the current device's screen.")]
private static float DPI => Screen.dpi;
[Command("screen-orientation", "the orientation of the screen.")]
[CommandPlatform(Platform.MobilePlatforms)]
private static ScreenOrientation Orientation
{
get => Screen.orientation;
set => Screen.orientation = value;
}
[Command("current-resolution", "current resolution of the application or window.")]
private static Resolution GetCurrentResolution()
{
Resolution resolution = new Resolution
{
width = Screen.width,
height = Screen.height,
refreshRate = Screen.currentResolution.refreshRate
};
return resolution;
}
[Command("supported-resolutions", "all resolutions supported by this device in fullscreen mode.")]
[CommandPlatform(Platform.AllPlatforms ^ Platform.WebGLPlayer)]
private static IEnumerable<Resolution> GetSupportedResolutions()
{
foreach (Resolution resolution in Screen.resolutions)
{
yield return resolution;
}
}
[Command("set-resolution")]
private static void SetResolution(int x, int y)
{
SetResolution(x, y, Screen.fullScreen);
}
[Command("set-resolution", "sets the resolution of the current application, optionally setting the fullscreen state too.")]
private static void SetResolution(int x, int y, bool fullscreen)
{
Screen.SetResolution(x, y, fullscreen);
}
[Command("capture-screenshot")]
[CommandDescription("Captures a screenshot and saves it to the supplied file path as a PNG.\n" +
"If superSize is supplied the screenshot will be captured at a higher than native resolution.")]
private static void CaptureScreenshot(
[CommandParameterDescription("The name of the file to save the screenshot in")] string filename,
[CommandParameterDescription("Factor by which to increase resolution")] int superSize = 1
)
{
ScreenCapture.CaptureScreenshot(filename, superSize);
}
}
}