20 lines
489 B
C#
20 lines
489 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class SLTest : MonoBehaviour
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{
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private string DAILY_ID = "GLOBAL_LB";
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[SerializeField] private PlayerInfo _lb;
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// Update is called once per frame
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void Update()
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{
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if(Input.GetKeyDown(KeyCode.L))
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SaveLoadController.Instance.LoadOld(ref _lb, DAILY_ID);
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if (Input.GetKeyDown(KeyCode.S))
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SaveLoadController.Instance.Save(_lb, DAILY_ID);
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}
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}
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