20 lines
463 B
C#
20 lines
463 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace BNG {
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public class PlaySoundOnGrab : GrabbableEvents {
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public AudioClip SoundToPlay;
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public override void OnGrab(Grabber grabber) {
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// Play Sound
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if(SoundToPlay) {
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VRUtils.Instance.PlaySpatialClipAt(SoundToPlay, transform.position, 1f, 1f);
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}
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base.OnGrab(grabber);
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}
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}
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} |