rabidus-test/Assets/SCSM/SciFiShipController/Scripts/Utilities/DestroyTimer.cs

41 lines
1.0 KiB
C#

using UnityEngine;
// Sci-Fi Ship Controller. Copyright (c) 2018-2023 SCSM Pty Ltd. All rights reserved.
namespace SciFiShipController
{
[DisallowMultipleComponent]
[AddComponentMenu("Sci-Fi Ship Controller/Utilities/Destroy Timer")]
[HelpURL("http://scsmmedia.com/ssc-documentation")]
public class DestroyTimer : MonoBehaviour
{
#region Public Variables
#endregion
#region Private Static Variables
private readonly static string destroyTimerMethod = "DestroyGameObject";
#endregion
#region Initialisation Methods
/// <summary>
/// Initialise the DestroyTimer by setting the despawn time
/// </summary>
/// <param name="despawnTime"></param>
public void Initialise(float despawnTime)
{
Invoke(destroyTimerMethod, despawnTime);
}
#endregion
#region Private Methods
private void DestroyGameObject()
{
Destroy(gameObject);
}
#endregion
}
}