rabidus-test/Assets/Scripts/ObjectRotate.cs

16 lines
321 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ObjectRotate : MonoBehaviour
{
[SerializeField] private Vector3 _vector;
[SerializeField] private float _speed = 10;
private void Update()
{
transform.Rotate(_vector * _speed * Time.deltaTime);
}
}