21 lines
416 B
C#
21 lines
416 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace BNG {
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public class FollowRigidbody : MonoBehaviour {
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public Transform FollowTransform;
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Rigidbody rigid;
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void Start() {
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rigid = GetComponent<Rigidbody>();
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}
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void FixedUpdate() {
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rigid.MovePosition(FollowTransform.transform.position);
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}
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}
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}
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