21 lines
496 B
C#
21 lines
496 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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namespace BNG {
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/// <summary>
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/// Add this Component to any Canvas to make sure it can be interacted with in World Space
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/// </summary>
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[RequireComponent(typeof(GraphicRaycaster))]
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[RequireComponent(typeof(Canvas))]
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public class VRCanvas : MonoBehaviour {
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void Start() {
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VRUISystem.Instance.AddCanvas(GetComponent<Canvas>());
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}
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}
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}
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