20 lines
372 B
C#
20 lines
372 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
public class Coin : MonoBehaviour, ICollectable
|
|
{
|
|
private CoinCounter _coinCounter;
|
|
|
|
private void Awake()
|
|
{
|
|
_coinCounter = FindObjectOfType<CoinCounter>();
|
|
}
|
|
|
|
public void Collect()
|
|
{
|
|
_coinCounter.CollectCoin();
|
|
Destroy(gameObject);
|
|
}
|
|
}
|