20 lines
335 B
C#
20 lines
335 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class UIController : MonoBehaviour
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{
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[SerializeField]
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private GameObject _startMenu;
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public void ShowMenu()
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{
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_startMenu.SetActive(true);
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}
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public void HideMenu()
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{
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_startMenu.SetActive(false);
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}
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}
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