rabidus-test/Assets/Scripts/XRPlatformControllerSetup.cs

47 lines
1.2 KiB
C#

using UnityEngine;
#if UNITY_EDITOR
using UnityEditor;
using UnityEditor.XR.Management;
#else
using UnityEngine.XR.Management;
#endif
namespace Unity.Template.VR
{
internal class XRPlatformControllerSetup : MonoBehaviour
{
[SerializeField]
GameObject m_LeftController;
[SerializeField]
GameObject m_RightController;
[SerializeField]
GameObject m_LeftControllerOculusPackage;
[SerializeField]
GameObject m_RightControllerOculusPackage;
void Start()
{
#if UNITY_EDITOR
var loaders = XRGeneralSettingsPerBuildTarget.XRGeneralSettingsForBuildTarget(BuildTargetGroup.Standalone).Manager.activeLoaders;
#else
var loaders = XRGeneralSettings.Instance.Manager.activeLoaders;
#endif
foreach (var loader in loaders)
{
if (loader.name.Equals("Oculus Loader"))
{
m_RightController.SetActive(false);
m_LeftController.SetActive(false);
m_RightControllerOculusPackage.SetActive(true);
m_LeftControllerOculusPackage.SetActive(true);
}
}
}
}
}