25 lines
426 B
C#
25 lines
426 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Events;
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public class GameEvent : MonoBehaviour
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{
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public UnityEvent OnTriggered;
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[SerializeField] private bool _triggerOnStart;
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private void Start()
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{
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if (_triggerOnStart)
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{
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TriggerEvent();
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}
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}
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public void TriggerEvent()
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{
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OnTriggered?.Invoke();
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}
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}
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