19 lines
334 B
C#
19 lines
334 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class CanvasDispalyIdentifier : DisplayIdentifier
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{
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private Canvas canvas;
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private void Awake()
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{
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canvas = GetComponent<Canvas>();
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}
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public override void SetId(int id)
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{
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canvas.targetDisplay = id;
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}
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}
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