19 lines
402 B
C#
19 lines
402 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace BNG {
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[System.Serializable]
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public class HandPose : ScriptableObject {
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// Used to help identify name of the hand pose
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[Header("Pose Name")]
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public string PoseName;
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[SerializeField]
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[Header("Joint Definitions")]
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public HandPoseDefinition Joints;
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}
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}
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