36 lines
821 B
C#
36 lines
821 B
C#
using UnityEngine;
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using System.Collections;
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using UnityEngine.UI;
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namespace CurvedUI
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{
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public class CUI_AnimateCurvedFillOnStart : MonoBehaviour
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{
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// Update is called once per frame
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void Update()
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{
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CurvedUISettings set = this.GetComponent<CurvedUISettings>();
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Text textie = this.GetComponentInChildren<Text>();
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if (Time.time < 1.5f)
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{
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set.RingFill = Mathf.PerlinNoise(Time.time * 30.23234f, Time.time * 30.2313f) * 0.15f;
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textie.text = "Accesing Mainframe...";
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}
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else if (Time.time < 2.5f)
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{
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set.RingFill = Mathf.Clamp(set.RingFill + Time.deltaTime * 3, 0, 1);
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textie.text = "Mainframe Active";
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}
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}
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}
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}
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