26 lines
431 B
C#
26 lines
431 B
C#
using UnityEngine;
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namespace BrainFailProductions.PolyFew
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{
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public class PolyFew : MonoBehaviour
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{
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#if UNITY_EDITOR
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[SerializeField]
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[HideInInspector]
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public DataContainer dataContainer;
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public PolyFew()
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{
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if(dataContainer == null)
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{
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dataContainer = new DataContainer();
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}
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}
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void Start() { }
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#endif
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}
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}
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