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namespace Dreamteck.Splines.Examples
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{
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class LapCounter : MonoBehaviour
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{
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int currentLap;
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public TextMesh text;
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public void CountLap()
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{
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currentLap++;
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text.text = "LAP " + currentLap;
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}
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}
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}
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