rabidus-test/Assets/Scripts/MonumentInfo.cs

27 lines
584 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName = "Monumet")]
[System.Serializable]
public class MonumentInfo : ScriptableObject
{
public bool AllMaps;
public string Name;
public string SceneName;
public Sprite Image;
[TextArea]
public string Description;
[TextArea]
public string LongDescription;
public GameObject MiniModel;
public float Score;
public AudioClip ShortClip;
public AudioClip LongClip;
public float ShortDuration = 5;
public float LongDuration = 5;
}