rabidus-test/Assets/CheckPoint.cs

17 lines
340 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.Playables;
public class CheckPoint : MonoBehaviour
{
public UnityEvent OnCheckpointPass;
[ContextMenu("Debug Checkpoint")]
public void CheckPointPass()
{
OnCheckpointPass?.Invoke();
}
}