31 lines
664 B
C#
31 lines
664 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class EnergyText : MonoBehaviour
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{
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private EnergyController _energyController;
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private TMPro.TextMeshProUGUI _text;
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private void Awake()
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{
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_energyController = FindObjectOfType<EnergyController>();
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_text = GetComponent<TMPro.TextMeshProUGUI>();
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}
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private void OnEnable()
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{
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_energyController.OnEnergyChange += UpdateText;
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}
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private void OnDisable()
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{
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_energyController.OnEnergyChange -= UpdateText;
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}
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private void UpdateText(float energy)
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{
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_text.SetText(energy.ToString());
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}
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}
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