25 lines
644 B
C#
25 lines
644 B
C#
using UnityEngine;
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using System.Collections;
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namespace CurvedUI
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{
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public class CUI_WorldSpaceCursorFollow : MonoBehaviour
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{
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CurvedUISettings mySettings;
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// Use this for initialization
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void Start()
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{
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mySettings = GetComponentInParent<CurvedUISettings>();
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CurvedUIInputModule.Instance.WorldSpaceMouseInCanvasSpace -= (mySettings.transform as RectTransform).rect.size / 2.0f;
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}
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// Update is called once per frame
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void Update()
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{
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transform.localPosition = CurvedUIInputModule.Instance.WorldSpaceMouseInCanvasSpace;
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}
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}
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}
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