28 lines
604 B
C#
28 lines
604 B
C#
using UnityEngine;
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using System.Collections;
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namespace CurvedUI
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{
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public class CUI_RaycastToCanvas : MonoBehaviour
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{
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CurvedUISettings mySettings;
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// Use this for initialization
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void Start()
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{
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mySettings = GetComponentInParent<CurvedUISettings>();
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}
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// Update is called once per frame
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void Update()
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{
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Vector2 pos = Vector2.zero;
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mySettings.RaycastToCanvasSpace(Camera.main.ScreenPointToRay(Input.mousePosition), out pos);
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this.transform.localPosition = pos;
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}
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}
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}
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