27 lines
616 B
C#
27 lines
616 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace DissolveExample
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{
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public class Follow : MonoBehaviour
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{
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[Range(0, 5f)]
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public float speed;
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public float height;
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Vector3 pos;
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// Start is called before the first frame update
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void Start()
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{
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pos = transform.position;
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}
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// Update is called once per frame
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void Update()
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{
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var value = Mathf.PingPong(Time.time * speed, height);
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transform.position = (pos + value * Vector3.up);
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}
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}
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} |