31 lines
767 B
C#
31 lines
767 B
C#
using UnityEngine;
|
|
using System.Collections;
|
|
using UnityEditor;
|
|
using Dreamteck.Splines.Editor;
|
|
|
|
namespace Dreamteck.Splines.Primitives
|
|
{
|
|
public class NgonEditor : PrimitiveEditor
|
|
{
|
|
public override string GetName()
|
|
{
|
|
return "Ngon";
|
|
}
|
|
|
|
public override void Open(DreamteckSplinesEditor editor)
|
|
{
|
|
base.Open(editor);
|
|
primitive = new Ngon();
|
|
}
|
|
|
|
protected override void OnGUI()
|
|
{
|
|
base.OnGUI();
|
|
Ngon ngon = (Ngon)primitive;
|
|
ngon.radius = EditorGUILayout.FloatField("Radius", ngon.radius);
|
|
ngon.sides = EditorGUILayout.IntField("Sides", ngon.sides);
|
|
if (ngon.sides < 3) ngon.sides = 3;
|
|
}
|
|
}
|
|
}
|