28 lines
632 B
C#
28 lines
632 B
C#
namespace Dreamteck.Splines.Examples
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{
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class AddForceAlongPath : MonoBehaviour
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{
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public float force = 10f;
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Rigidbody rb;
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SplineProjector projector;
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void Start()
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{
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rb = GetComponent<Rigidbody>();
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projector = GetComponent<SplineProjector>();
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}
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void Update()
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{
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if (Input.GetKeyDown(KeyCode.Space))
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{
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rb.AddForce(projector.result.forward * force, ForceMode.Impulse);
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}
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}
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}
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}
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