20 lines
556 B
C#
20 lines
556 B
C#
using UnityEngine;
|
|
|
|
// Sci-Fi Ship Controller. Copyright (c) 2018-2023 SCSM Pty Ltd. All rights reserved.
|
|
namespace SciFiShipController
|
|
{
|
|
/// <summary>
|
|
/// A struct used to uniquely identify a SSCRadarItem
|
|
/// </summary>
|
|
/// [Unity.VisualScripting.Inspectable]
|
|
public struct SSCRadarItemKey
|
|
{
|
|
#region Public variables
|
|
/// [Unity.VisualScripting.Inspectable]
|
|
public int radarItemIndex;
|
|
/// [Unity.VisualScripting.Inspectable]
|
|
public uint radarItemSequenceNumber;
|
|
#endregion
|
|
}
|
|
}
|