21 lines
572 B
C#
21 lines
572 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace BNG {
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public class TeleportPlayerOnEnter : MonoBehaviour {
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public Transform TeleportDestination;
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void OnTriggerEnter(Collider other) {
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if(other.GetComponent<CharacterController>()) {
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PlayerTeleport pt = other.transform.GetComponentInParent<PlayerTeleport>();
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if(pt && TeleportDestination) {
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pt.TeleportPlayerToTransform(TeleportDestination);
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}
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}
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}
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}
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}
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