rabidus-test/Assets/Scripts/Enemy.cs

16 lines
277 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Enemy : TriggerZone
{
[SerializeField] private TMPro.TextMeshProUGUI _nameField;
public string Name;
private void Start()
{
_nameField.SetText(Name);
}
}