|
using UnityEngine;
|
|
|
|
namespace QFSW.QC.Parsers
|
|
{
|
|
public class QuaternionParser : BasicCachedQcParser<Quaternion>
|
|
{
|
|
public override Quaternion Parse(string value)
|
|
{
|
|
Vector4 vector = ParseRecursive<Vector4>(value);
|
|
return new Quaternion(vector.x, vector.y, vector.z, vector.w);
|
|
}
|
|
}
|
|
}
|