rabidus-test/Assets/Scripts/BoostZone.cs

24 lines
440 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BoostZone : MonoBehaviour
{
[SerializeField]
private float _boostAmmount;
[SerializeField]
private float _boostTime;
private ShipPathFollower _follower;
private void Awake()
{
_follower = FindObjectOfType<ShipPathFollower>();
}
public void UseBoost()
{
_follower.FastBoost();
}
}