16 lines
353 B
C#
16 lines
353 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace BNG {
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public class DestroyObjectWithDelay : MonoBehaviour {
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public float DestroySeconds = 0f;
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// Start is called before the first frame update
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void Start() {
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Destroy(this.gameObject, DestroySeconds);
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}
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}
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}
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