rabidus-test/Assets/Dreamteck/Splines/Editor/Primitives/RoundedRectangleEditor.cs

32 lines
900 B
C#

using UnityEngine;
using System.Collections;
using UnityEditor;
using Dreamteck.Splines.Editor;
namespace Dreamteck.Splines.Primitives
{
public class RoundedRectangleEditor : PrimitiveEditor
{
public override string GetName()
{
return "Rounded Rect";
}
public override void Open(DreamteckSplinesEditor editor)
{
base.Open(editor);
primitive = new RoundedRectangle();
primitive.offset = origin;
}
protected override void OnGUI()
{
base.OnGUI();
RoundedRectangle rect = (RoundedRectangle)primitive;
rect.size = EditorGUILayout.Vector2Field("Size", rect.size);
rect.xRadius = EditorGUILayout.FloatField("X Radius", rect.xRadius);
rect.yRadius = EditorGUILayout.FloatField("Y Radius", rect.yRadius);
}
}
}