48 lines
2.3 KiB
C#
48 lines
2.3 KiB
C#
namespace Dreamteck.Splines.Editor
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{
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using UnityEngine;
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using System.Collections;
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using UnityEditor;
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[CustomEditor(typeof(PathGenerator), true)]
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[CanEditMultipleObjects]
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public class PathGeneratorEditor : MeshGenEditor
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{
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protected override void BodyGUI()
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{
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base.BodyGUI();
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PathGenerator pathGenerator = (PathGenerator)target;
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serializedObject.Update();
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SerializedProperty slices = serializedObject.FindProperty("_slices");
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SerializedProperty shape = serializedObject.FindProperty("_shape");
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SerializedProperty shapeExposure = serializedObject.FindProperty("_shapeExposure");
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SerializedProperty useShapeCurve = serializedObject.FindProperty("_useShapeCurve");
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SerializedProperty compensateCorners = serializedObject.FindProperty("_compensateCorners");
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EditorGUI.BeginChangeCheck();
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EditorGUILayout.Space();
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EditorGUILayout.LabelField("Geometry", EditorStyles.boldLabel);
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EditorGUILayout.PropertyField(slices, new GUIContent("Slices"));
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EditorGUILayout.PropertyField(compensateCorners, new GUIContent("Compensate Corners"));
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EditorGUILayout.PropertyField(useShapeCurve, new GUIContent("Use Shape Curve"));
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if (useShapeCurve.boolValue)
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{
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if(shape.animationCurveValue == null || shape.animationCurveValue.keys.Length == 0)
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{
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shape.animationCurveValue = new AnimationCurve();
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shape.animationCurveValue.AddKey(new Keyframe(0, 0));
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shape.animationCurveValue.AddKey(new Keyframe(1, 0));
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}
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if (slices.intValue == 1) EditorGUILayout.HelpBox("Slices are set to 1. The curve shape may not be approximated correctly. You can increase the slices in order to fix that.", MessageType.Warning);
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EditorGUILayout.PropertyField(shape, new GUIContent("Shape Curve"));
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EditorGUILayout.PropertyField(shapeExposure, new GUIContent("Shape Exposure"));
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}
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if (slices.intValue < 1) slices.intValue = 1;
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if (EditorGUI.EndChangeCheck()) serializedObject.ApplyModifiedProperties();
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UVControls(pathGenerator);
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}
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}
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}
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