112 lines
3.5 KiB
C#
112 lines
3.5 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace BrainFailProductions.PolyFew
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{
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[System.Serializable]
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public class ToleranceSphere : ScriptableObject
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{
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public Vector3 worldPosition;
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public float diameter;
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public Color color;
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public float preservationStrength;
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public bool isHidden;
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public ToleranceSphere(Vector3 worldPosition, float diameter, Color color, float preservationStrength, bool isHidden = false)
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{
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this.worldPosition = worldPosition;
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this.diameter = diameter;
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this.color = color;
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this.preservationStrength = preservationStrength;
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this.isHidden = isHidden;
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}
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public void SetProperties(ToleranceSphereJson tSphereJson)
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{
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worldPosition = tSphereJson.worldPosition;
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diameter = tSphereJson.diameter;
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color = tSphereJson.color;
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preservationStrength = tSphereJson.preservationStrength;
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isHidden = tSphereJson.isHidden;
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}
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public void SetProperties(Vector3 worldPosition, float diameter, Color color, float preservationStrength, bool isHidden = false)
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{
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this.worldPosition = worldPosition;
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this.diameter = diameter;
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this.color = color;
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this.preservationStrength = preservationStrength;
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this.isHidden = isHidden;
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}
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}
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[System.Serializable]
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public class ToleranceSphereJson
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{
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public Vector3 worldPosition;
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public float diameter;
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public Color color;
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public float preservationStrength;
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public bool isHidden;
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public ToleranceSphereJson(Vector3 worldPosition, float diameter, Color color, float preservationStrength, bool isHidden = false)
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{
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this.worldPosition = worldPosition;
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this.diameter = diameter;
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this.color = color;
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this.preservationStrength = preservationStrength;
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this.isHidden = isHidden;
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}
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public ToleranceSphereJson(ToleranceSphere toleranceSphere)
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{
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if (toleranceSphere == null) { return; }
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DumpFromToleranceSphere(toleranceSphere);
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}
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public void SetProperties(Vector3 worldPosition, float diameter, Color color, float preservationStrength, bool isHidden = false)
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{
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this.worldPosition = worldPosition;
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this.diameter = diameter;
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this.color = color;
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this.preservationStrength = preservationStrength;
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this.isHidden = isHidden;
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}
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public void DumpFromToleranceSphere(ToleranceSphere toleranceSphere)
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{
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if (toleranceSphere == null) { return; }
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worldPosition = toleranceSphere.worldPosition;
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diameter = toleranceSphere.diameter;
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color = toleranceSphere.color;
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preservationStrength = toleranceSphere.preservationStrength;
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isHidden = toleranceSphere.isHidden;
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}
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public void DumpToToleranceSphere(ref ToleranceSphere toleranceSphere)
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{
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if (toleranceSphere == null) { return; }
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toleranceSphere.worldPosition = worldPosition;
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toleranceSphere.diameter = diameter;
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toleranceSphere.color = color;
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toleranceSphere.preservationStrength = preservationStrength;
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toleranceSphere.isHidden = isHidden;
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}
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}
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}
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