PO/Assets/Scripts/MainCamera.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MainCamera : MonoBehaviour
{
public void GoToMission(MissionConfig _mission)
{
DataHolder.main.NewMission(_mission);
DataHolder.main.ChangeScene("BattleScene");
}
public void EndlessGame()
{
DataHolder.main.ChangeScene("BattleScene");
}
}